This is the next weapon that we are going to make. It is a weapon that most any true should recognize from the past. One of the most famous pistols wielded by one of the most famous warriors in video in a long time. We are going to model this pistol with all if not more detail that was in the original game. Most of the detail from the original pistol was actually texture.
Most video game models are made at as low of a polygonal face count as they can get by with and not harm to the look of the game. A duplicate model is then made over the original with every bit of detail modeled in that they can. The details from the complex model is then transferred to the simpler one in a process called "Baking Normals". This allows a simplistic model to look as if it has all of the detail that the complex one did but not bog down the processor like the complex one would.
So without any more delay lets get to work....
Here is the image that you are going to need
Here is the file M6GMag
Here is M6G Pistol
Here is the Maya File