Digital FXtbook
Easy Contacts
Home
Free Software
The Author
Former Students Hall of Fame
A tribute....
3d Training
Fundamentals of 3d
>
AutoDesk
Introduction: The Temple
Creating a Film
>
Scriptwriting and Planning
StoryBoarding
Story Reels
Modeling
>
The Nail
First Freestyle Lesson
>
Cup and Straw
Garbage Can
Fence
Hammer
House
Environment Bubble
Animation
>
Beginning Animation
Animation - Walk Cycle
Facial Animation
Rendering
>
Arnold Rendering
Editing film
>
Credits
Video Editing
Characters
Modeling and Rigging
>
Linda Training
>
Advanced Modeling
>
Modeling Basics
Modeling Room Objects
Rigging
>
Rigging Basics
Rigging Creating Skeletons
Rigging: Body Controls
Rigging: Hands
Rigging: Skinning
Modeling
>
Image Planes
Polygon Modeling
>
Coke Can
Low Polygon Character
Character Modeling Legion the Geth
Character Modeling Geth Armor
Face Modeling
NURBS Modeling
>
Intro to NURBS
Lofting
CV Curves
Organic Modeling
Autombile
Rigging
>
Rigging with HumanIK
Smooth Skinning
Motion Capture
3d Animation
>
Linda Training
>
Animation - Fundamentals
Animation - Next Steps
Animation - Pose to Pose
Animation - Facial Animation
Animation - Lip and Body Animation
Arnold Rendering
Reference Videos
Beginning Animation
Characters
Gaming
>
Board Game Game Design Document
Modeling
>
Introduction: The Temple
Name Text Curve
Minecraft Steve
Minecraft Tools and Weapons
Roblox Character modeling
Garbage Can
Hammer
Sword of Light
Buzz Axe
Halo 1 Blood Gulch Base
Hammer
Sword
Character Modeling Big Daddy
Shield
The OM6G
Weapon
Character Modeling Legion the Geth
Character Modeling Geth Armor
Animation
>
Character Animation
Rigging
>
Rigging with HumanIK
Characterizing and MoCap
Integration with Unity
Unity
>
Terrain
Importing Models
Coding
Beginning C#
>
First Unit
>
First Program
Comments
>
PsuedoCode
Variable Types
>
AlphaNumeric Variables
Numeric Variables
Putting it all together
Getting input from the user
Operators
>
Arithmetic Operators
>
Use of Parenthesis
Algebra in code and assundry CHAOS
Pre and Post Operators
Shortcut Operators
Floats Conversion from Metric to English
When is Easter??
Comparison Operators
>
Logical Data, Illogical Assignment
Assignment Operators
>
Zeller's Congruence
Leap Year
Logical Operators
Try and Catch
Casting
Second Unit
>
Conditional Statements
>
Number validator
Number tester
Speed Camera
Random Class
Arrays
>
Simple Arrays
Complex Arrays
Loops
>
For Loops
>
Adding Numbers
For Each Loops
While Loops
Do While Loops
Third Unit
Intermediate C#
>
Object Oriented Programming
Unity Coding
>
Introduction Unity Lesson
Number Wizard Game #1
Second Unity Game: Text Adventure
Number Wizard Game GUI
Block Breaker
>
Block Breaker Game #1
Block Breaker Game #2
Block Breaker Game #3
Block Breaker Game #4
Linda Training
>
What is C#?
Working with Classes
Student Films
Advanced Student's movies
Beginning Student's movies
Adobe
Premier
>
Chapter 1
Chapter 2
Chapter 3
Editing A-Roll
Chapter 4
Editing B-Roll
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Photoshop
>
Introduction
Selection Tools
>
Melonhead
>
Melonhead Creative
Breakfast Lunch or Dinner
Blu 42
Painting Tools
>
Invisi-World
Image Adjustment
FreeStyle project
Drawing Tools
>
Abstract Expressionism
Illustrator
>
Vector Ninjas
Live Art Painting
Starting the Pen Tool
Apple and Pear
Creating Your LOGO
Self Portrait
Com Apps
Com Apps page 1
Com Apps page 2
Com Apps page 3
Com Apps page 4
Links
Distance Reconnecting
Key Board Fix/Hack
BPA
>
Buiding Piers
>
Buiding Piers
Buiding Piers
Futuristic Character
>
Design and Concept
The Top Six Animation Schools
The Top Video Game Design Schools
Contests
>
International Team
Linda Training
This next section will take you a little farther in your training to work with Rigging
Creating Skeletons
Aligning Body Controls
Connecting Body Controls
Setting up the Spine
Connecting Spine Controls
Creating shoulder Controls
Understanding FK and IK Rigging
Creating control skeletons
Constraining the control skeletons
Connecting the main skeleton
Creating floating controls
Wiring up the FK IK switch
Hiding and showing controls