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3d Gaming Essentials
The Floor is Lava Name Project
Introduction to Scripting
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Final Exam Project choice #1
Final Exam Project choice #2
Real Time Audio
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Adding Background Music
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2d Game Objects
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Real Time Industry
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Introduction to Creative Core
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Introduction: The Temple
Name Text Curve
Minecraft Steve
Minecraft Tools and Weapons
Roblox Character modeling
Garbage Can
Hammer
Sword of Light
Buzz Axe
Halo 1 Blood Gulch Base
Hammer
Sword
Character Modeling Big Daddy
Shield
The OM6G
Weapon
Character Modeling Legion the Geth
Character Modeling Geth Armor
Animation
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Character Animation
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Rigging with HumanIK
Characterizing and MoCap
Integration with Unity
Fundamentals of 3d
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AutoDesk
Introduction: The Temple
Creating a Film
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Scriptwriting and Planning
StoryBoarding
Story Reels
Modeling
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The Nail
First Freestyle Lesson
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Cup and Straw
Garbage Can
Fence
Hammer
House
Environment Bubble
Animation
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Beginning Animation
Animation - Walk Cycle
Facial Animation
Rendering
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Arnold Rendering
Editing film
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Credits
Video Editing
Characters
Advanced Maya
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Modeling and Rigging
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Linda Training
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Advanced Modeling
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Modeling Basics
Modeling Room Objects
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Rigging Basics
Rigging Creating Skeletons
Rigging: Body Controls
Rigging: Hands
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Modeling
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Image Planes
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Coke Can
Low Polygon Character
Character Modeling Legion the Geth
Character Modeling Geth Armor
Face Modeling
NURBS Modeling
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Intro to NURBS
Lofting
CV Curves
Organic Modeling
Autombile
Texturing
Rigging
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Rigging with HumanIK
Smooth Skinning
Motion Capture
Blender
3d Animation
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Linda Training
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Animation - Fundamentals
Animation - Next Steps
Animation - Pose to Pose
Animation - Facial Animation
Animation - Lip and Body Animation
Arnold Rendering
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Beginning Animation
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C# Programming
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Beginning C#
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First Unit
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First Program
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PsuedoCode
Variable Types
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AlphaNumeric Variables
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Getting input from the user
Operators
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Assignment and Arithmetic Operators
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Use of Parenthesis
Algebra in code and assundry CHAOS
Comparison and Logical Operators
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Logical Data, Illogical Assignment
Operator Assignments
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Floats Conversion from Metric to English
When is Easter??
Try and Catch
Casting
Second Unit
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Conditional Statements
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Number validator
Number tester
Speed Camera
Random Class
Arrays
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Simple Arrays
Complex Arrays
Loops
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For Loops
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Adding Numbers
For Each Loops
While Loops
Do While Loops
Third Unit
Intermediate C#
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Object Oriented Programming
Unity Coding
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Junior Programmer
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Create with Code 1
Create with Code 2
Manage Scene Flow and Data
Apply Object-Oriented Principles
Introduction Unity Lesson
Number Wizard Game #1
Second Unity Game: Text Adventure
Number Wizard Game GUI
Block Breaker
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Block Breaker Game #1
Block Breaker Game #2
Block Breaker Game #3
Block Breaker Game #4
Student Films
Advanced Student's movies
Beginning Student's movies
Adobe
Premier
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Chapter 1
Chapter 2
Chapter 3
Editing A-Roll
Chapter 4
Editing B-Roll
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Photoshop
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Introduction
Selection Tools
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Melonhead
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Melonhead Creative
Breakfast Lunch or Dinner
Blu 42
Painting Tools
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Invisi-World
Image Adjustment
FreeStyle project
Drawing Tools
Links
BPA
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Futuristic Character
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Design and Concept
The Top Six Animation Schools
The Top Video Game Design Schools
Linda Training
In this training, you are going to learn how to edit films in one of the best editing program around. You are going to learn Adobe Premiere Pro
Chapter 7.
Working with stills and graphics
Still images
Working with stills
Animating stills