Digital FXtbook
Easy Contacts
  • Home
    • Free Software
    • The Author
    • Former Students Hall of Fame
    • A tribute....
  • Animation
    • Intro to 3d >
      • AutoDesk
      • Introduction: The Temple
      • Troubleshooting Maya
      • Modeling >
        • The Nail
        • First Freestyle Lesson >
          • Cup and Straw
          • Garbage Can
        • Fence
        • Hammer
        • House
        • Environment Bubble
      • Animation >
        • Beginning Animation
        • Animation - Walk Cycle
        • Facial Animation
      • Rendering >
        • Arnold Rendering
      • StoryBoarding
      • Story Reels
      • Editing film >
        • Video Editing
        • Credits
      • Characters
      • Troubleshooting
    • Modeling and Rigging >
      • Modeling >
        • Image Planes
        • Polygon Modeling >
          • Coke Can
          • Low Polygon Character
          • Character Modeling Legion the Geth
          • Character Modeling Geth Armor
          • Face Modeling
        • NURBS Modeling >
          • Intro to NURBS
          • Lofting
          • CV Curves
          • Organic Modeling
          • Autombile
      • 3d Coat >
        • Integration with Maya >
          • Getting stuff out of Maya
        • UV Texture Mapping >
          • Texture mapping in 3d Coat
        • 3d Painting >
          • Painting in 3d Coat
        • Reintegration with Maya
      • Rigging >
        • Rigging
        • Smooth Skinning
        • Rigging with HumanIK
        • Smooth Skinning
      • Motion Capture
    • 3d Animation >
      • Arnold Rendering
      • Reference Videos
      • Beginning Animation
  • Gaming
    • Board Game Game Design Document
    • Modeling >
      • Introduction: The Temple
      • Halo 1 Blood Gulch Base
      • Hammer
      • Sword
      • Character Modeling Big Daddy
      • Shield
      • The OM6G
      • Weapon
      • Character Modeling Legion the Geth
      • Character Modeling Geth Armor
    • Animation >
      • Character Animation
    • Rigging >
      • Rigging with HumanIK
      • Characterizing and MoCap
      • Integration with Unity
    • Unity >
      • Number Wizard Game #1
      • Second Unity Game: Text Adventure
      • Number Wizard Game GUI
      • Block Breaker >
        • Block Breaker Game #1
        • Block Breaker Game #2
        • Block Breaker Game #3
        • Block Breaker Game #4
      • Terrain
      • Importing Models
  • Coding
    • Beginning C# >
      • First Unit >
        • First Program
        • Introduction Unity Lesson
        • Comments
        • PsuedoCode
        • Numbers and Operators
        • Use of Parenthesis
        • Casting
        • Try and Catch
        • Operators
      • Second Unit >
        • Conditional Statements >
          • Number validator
          • Number tester
          • Speed Camera
        • Random Class
        • Loops >
          • For Loops
          • For Each Loops
          • While Loops
          • Do While Loops
        • Arrays >
          • Simple Arrays
          • Complex Arrays
    • Web Design >
      • XHTML >
        • XHTML Introduction
        • XHTML Test #1
        • HTML Links and Images
        • XHTML Test #2
        • HTML Tables and Lists
        • XHTML Test #3
        • HTML intro to CSS
        • HTML CSS
        • HTML Styling
        • HTML Styles
        • HTML Positioning
      • HTML 5 >
        • HTML Chapter 1
        • HTML Chapter 2
        • HTML Chapter 3
        • HTML Chapter 4
        • HTML Chapter 5
        • HTML Chapter 6
        • HTML Chapter 7
        • HTML Chapter 8
        • HTML Chapter 9
  • Student Films
    • Advanced Student's movies
    • Beginning Student's movies
  • Adobe
    • Photoshop >
      • Introduction
      • Selection Tools >
        • Melonhead >
          • Melonhead Creative
        • Breakfast Lunch or Dinner
        • Blu 42
      • Painting Tools >
        • Invisi-World
        • Image Adjustment
        • FreeStyle project
      • Drawing Tools >
        • Abstract Expressionism
    • Premier >
      • Project 1
    • Illustrator >
      • Vector Ninjas
      • Live Art Painting
      • Starting the Pen Tool
      • Apple and Pear
      • Creating Your LOGO
      • Self Portrait
  • Links
    • Key Board Fix/Hack
    • Buiding Piers >
      • Buiding Piers
      • Buiding Piers
    • The Top Six Animation Schools
    • The Top Video Game Design Schools
  • International Team
  • BPA
    • BPA 2017-2018 >
      • Getting organized
      • Building the Train
      • Texturing the Train
      • Animating the Train
      • Making our Entry Film
    • BPA 2018-2019
    • BPA 2019-2020
  • Arnold Lighting
  • Example for 1st Hour

Welcome to the page!!!

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I am a public High school teacher and College Professor that is passionate about what I do. I have been striving for years to make the instruction for my classroom amazing!!! I have gleaned resources from anywhere and everywhere I can and have brought the best stuff together to provide this page for you.
Set your students a goal and set it high!!!


Hello to all of my long time visitors!!!

NEW VIDEOS, NEW VIDEOS NEW VIDEOS!!!!  
This page is experiencing a total overhaul. The latest and greatest lessons are piling up in the Coding section. I have been stoking the fires on building C++ training into this web page. Also new to the site are videos on XHTML, Java Script, HTML 5, and Adobe Illustrator.
This summer I am looking forward to replacing all of the videos dormant on this site with original videos created by myself.
​This year has been a crazy exercise in survival. I am teaching at a new school and teaching 3 new classes, that I have never taught before,while trying to pioneer Video Game Design and Computer Animation in the state of Oklahoma.
Don't get me wrong... I LOVE MY NEW JOB!!!
I also love my new school. Likewise I am tremendously excited about starting the first EVER Computer Animation and Video Game Designs Programs in a public High School in Oklahoma. Its all just a bit overwhelming to accomplish all at once.

I just need about Four more of ME!!!

Stay tuned for continued updates and new training!!!


​FREE SOFTWARE




​Below are links to get the software that we use on this page. 
When you sign up for a student account,
you can get this software, in most, cases for free.




​Click on the pictures below to get free access to these fantastic programs



Maya 
and the entire Autodesk suite
(free student version)
​This is the program that we will do all of our 3d work in.

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​UnReal Engine

This is the #1 video game engine in the world

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Game Maker 
(Free for PC)
​this is a fun little 2d engine

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Unity
(free Personal edition)
​this is basically the #2 Video game Engine

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Unfortunately Photoshop and the rest are not free, but you can get a student copy here



Adobe Creative Cloud
this includes Photoshop, Illustrator, Premier, InDesign, Dreamweaver, AfterEffects, Fireworks, Flash, Lightroom, Bridge and more...
($229 a year)

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Programming Engines

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C++ 

This is the program that we are using in my PC lab
I actually don't suggest Visual Studio anymore... It gave us nothing but grief in my classrooom
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HTML

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