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Animation
Intro to 3d
>
AutoDesk
Introduction: The Temple
Creating a Film
>
Scriptwriting and Planning
StoryBoarding
Story Reels
Modeling
>
The Nail
First Freestyle Lesson
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Cup and Straw
Garbage Can
Fence
Hammer
House
Environment Bubble
Animation
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Beginning Animation
Animation - Walk Cycle
Facial Animation
Rendering
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Arnold Rendering
Editing film
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Credits
Video Editing
Characters
Modeling and Rigging
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Modeling
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Image Planes
Polygon Modeling
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Coke Can
Low Polygon Character
Character Modeling Legion the Geth
Character Modeling Geth Armor
Face Modeling
NURBS Modeling
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Intro to NURBS
Lofting
CV Curves
Organic Modeling
Autombile
3d Coat
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Integration with Maya
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Getting stuff out of Maya
UV Texture Mapping
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Texture mapping in 3d Coat
3d Painting
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Painting in 3d Coat
Reintegration with Maya
Rigging
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Rigging with HumanIK
Smooth Skinning
Motion Capture
3d Animation
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Arnold Rendering
Reference Videos
Beginning Animation
Characters
Gaming
Board Game Game Design Document
Modeling
>
Introduction: The Temple
Halo 1 Blood Gulch Base
Hammer
Sword
Character Modeling Big Daddy
Shield
The OM6G
Weapon
Character Modeling Legion the Geth
Character Modeling Geth Armor
Animation
>
Character Animation
Rigging
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Rigging with HumanIK
Characterizing and MoCap
Integration with Unity
Unity
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Block Breaker
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Block Breaker Game #1
Block Breaker Game #2
Block Breaker Game #3
Block Breaker Game #4
Terrain
Importing Models
Coding
Beginning C#
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First Unit
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First Program
Comments
PsuedoCode
Numbers and Operators
Use of Parenthesis
Casting
Try and Catch
Operators
Second Unit
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Conditional Statements
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Number validator
Number tester
Speed Camera
Random Class
Loops
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For Loops
For Each Loops
While Loops
Do While Loops
Arrays
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Simple Arrays
Complex Arrays
Third Unit
Intermediate C#
>
Object Oriented Programming
Student Films
Advanced Student's movies
Beginning Student's movies
Adobe
Photoshop
>
Introduction
Selection Tools
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Melonhead
>
Melonhead Creative
Breakfast Lunch or Dinner
Blu 42
Painting Tools
>
Invisi-World
Image Adjustment
FreeStyle project
Drawing Tools
>
Abstract Expressionism
Premier
>
Project 1
Illustrator
>
Vector Ninjas
Live Art Painting
Starting the Pen Tool
Apple and Pear
Creating Your LOGO
Self Portrait
Links
Distance Reconnecting
Key Board Fix/Hack
Buiding Piers
>
Buiding Piers
Buiding Piers
The Top Six Animation Schools
The Top Video Game Design Schools
International Team
BPA
BPA 2017-2018
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Getting organized
Building the Train
Texturing the Train
Animating the Train
Making our Entry Film
BPA 2018-2019
BPA 2019-2020
Arnold Lighting
Faculty Video
Velomobile
CTE Summer Workshop
Random Class
This bit of code allows you to create random numbers and codes. Very powerful!!!