Digital FXtbook
Easy Contacts
  • Home
    • Free Software
    • The Author
    • Former Students Hall of Fame
    • A tribute....
  • Adobe
    • Photoshop >
      • Introduction
      • Selection Tools >
        • Melonhead >
          • Melonhead Creative
        • Breakfast Lunch or Dinner
        • Blu 42
      • Painting Tools >
        • Invisi-World
        • Image Adjustment
        • FreeStyle project
      • Drawing Tools >
        • Abstract Expressionism
    • InDesign >
      • Introduction
      • Documents
      • Flowing Text
      • Editing Text
      • Typography
      • Color
      • Styles
      • Graphics
      • Tables
      • Transparency
      • Printing
      • EBook
      • Long Documents
    • Illustrator >
      • Vector Ninjas
      • Live Art Painting
      • Starting the Pen Tool
      • Apple and Pear
      • Creating Your LOGO
      • Self Portrait
    • Premiere >
      • Video Editing
  • Animation
    • AutoDesk
    • Maya
    • Introduction: The Temple
    • Modeling >
      • Nail
      • Fence
      • Hammer
      • House
      • Environment Bubble
      • Moom's Arm
      • Rigging
      • SLR Camera
    • Rigging >
      • Rigging with HumanIK
      • Smooth Skinning
    • Rendering
    • Animation >
      • Beginning Animation
      • Animation - Walk Cycle
      • Facial Animation
    • Characters
    • Troubleshooting
  • Gaming
    • Board Game Game Design Document
    • Modeling >
      • Introduction: The Temple
      • Halo 1 Blood Gulch Base
      • Hammer
      • Sword
      • Character Modeling Big Daddy
      • Shield
      • The OM6G
      • Weapon
      • Character Modeling Legion the Geth
      • Character Modeling Geth Armor
    • Animation >
      • Animation
      • Character Animation
    • UV Texturing
    • Rigging >
      • Rigging with HumanIK
      • Characterizing and MoCap
      • Integration with Unity
    • Unity >
      • Terrain
      • Importing Models
  • Coding
    • Video Game Coding in C# >
      • Intro to Unity
      • Number Guessing Wizard
      • Debugging a Program
      • Text Adventure
      • Block Breaker
      • Lazer Defender
      • Glitch Garden
    • C++ >
      • First Unit >
        • First Program
        • Counting with Light Switches
        • Comments
        • PsuedoCode
        • Use of Parenthesis
        • Algebra in code and assundry CHAOS
        • Logical Data, Illogical Assignment
        • Numbers and Operators
      • Second Unit >
        • If - Else Statements
        • Leap Year
        • The Tax Lesson
        • Conversion from Metric to English
        • Zeller's Congruence
        • When is Easter??
        • Collatz's Hypothesis
        • Final Exam First Semester
        • Arrays
        • Structures
      • Third Unit >
        • Pointers
        • Functions
        • Another improvement to our program
        • Prime Numbers
        • Passing by Reference
        • Overloading Functions
      • Fourth Unit >
        • Adding Numbers
        • Comparing Strings
        • Comparing Strings
      • Fifth Unit
      • Sixth Unit
      • Seventh Unit
      • Eighth Unit
    • HTML >
      • HTML Introduction
      • HTML Links and Images
      • HTML Tables and Lists
      • HTML intro to CSS
      • HTML CSS
      • HTML Styling
      • HTML Styles
      • HTML Positioning
      • HTML
    • Java Script >
      • Java Script 1
      • Java Script 2
      • Java Script 3
      • Java Script 4
      • Java Script 5
      • Java Script 6
      • Java Script 7
      • Java Script 8
    • HTML Advanced >
      • HTML 5 Advanced 1
      • HTML 5 Advanced 2
      • HTML Advanced 3
      • HTML Advanced 4
      • HTML Advanced 5
      • HTML Advanced 6
      • HTML Advanced 7
      • HTML Advanced 8
      • HTML Advanced 9
      • HTML Advanced 10
      • HTML Advanced 11
  • Links
    • Key Board Fix/Hack
    • The Top Six Animation Schools
    • The Top Video Game Design Schools
    • Local Schools
    • Dallas Ft. Worth area Studios and Organizations
  • Films
    • Harrison and Javier's film
    • Emily's new film
    • Huy and Karley's film

Your first semester 
Final Exam

In this final exam you are going to make your very first game in C++.

To make this game you are going to use;
     If statements
     Else statements
     Else if statements
     While Loops
     Cin 
     Cout
     Int, String, Float
     Formulas
     and your brains.....

The setting of the game is your choice. Are you exploring a dungeon, a post apocalyptic settlement, a medieval town, a space station???? The setting is whatever you can come up with!!!

You need to compose an original text based adventure game and lead us through your imaginary landscape.

​ 

Break down of the grading for the final

The videos below will help guide you through producing your first Text based adventure game. Watch them and glean the information that you need for the game that you are creating. 




If you want to try to earn an "A" on your final.....

the design specifications are these;

Your game must have:
1. 10 areas in the game that players can engage
2. 3 Pickups that can either help or hinder the player. (having both are better)
     these Pickups are found in areas
3. An enemy that the player needs to beat
     a. The enemiy should be able to fight back and do damage to the player
     b. The enemies can have a couple of different attacks chosen at random
         (Boss Fight), this is worth extra credit!!!
     c. The player should be able to do damage to the enemy
​          the player has a couple of different attacks to choose from
     d. every attack must have a chance of hitting or missing (player and enemy)
4. An ending to the game that congratulates the player if they survive
​5. An ending to the game that alerts the player if they die

​

If you want to try and earn a "B" on your final...

Your game must have:
1. 5 areas in the game that players can engage
​2. A Pickup that can either help or hinder the player
3. An ending to the game that congratulates the player if they survive
​4. An ending to the game that alerts the player if they die


​


Videos

Basic text based game

Coding starts at 1:38

Another text based adventure game video



​coding begins at 0:46

This video details how build a fight into your game!!!




Here is the game that started it all!!!

Picture
Download this file ----------------->>>>
zork1.zip
File Size: 82 kb
File Type: zip
Download File

Proudly powered by Weebly
✕