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UV Texture Mapping

Autodesk Maya is an amazing program that is used world wide. Hollywood uses it, as well most of all of the smaller studios world wide. It is heavily relied upon for Modeling (creating 3d objects), Animation, Rigging, and more. Fortunately Autodesk has released an Education/Student version for all of us to use. Although it is limited in its usefulness (because it is a student version), it is the full version that is just locked down in a couple of areas.

Sections that we will be learning

Integration with Maya
exporting a OBJ Model

UV Texture Mapping
Importing a model
Building a UV Map
Edge Loops



3d Painting
Smart materials
Metals/Leather/Wood and other material types

Painting tools
Projection painting

Reintegration with Maya

Exporting models out of 3d Coat
Importing/Opening models in Maya
Refreshing textures in Hypershade



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