//Maya ASCII 2011 scene //Name: bonniePicker.ma //Last modified: Sun, Nov 04, 2012 01:55:39 AM //Codeset: 1252 requires maya "2011"; requires "Fur" "2011 x64"; requires "Mayatomr" "2011.0m - 3.9.1.36 "; requires "stereoCamera" "10.0"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya 2011"; fileInfo "version" "2011 x64"; fileInfo "cutIdentifier" "001200000000-796618"; fileInfo "osv" "Microsoft Windows 7 Business Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" -37.160328750541765 19.163113111042911 56.032992015296252 ; setAttr ".r" -type "double3" -7.5383527295998309 -34.19999999999974 4.8068996848541549e-016 ; setAttr ".rp" -type "double3" 4.9737991503207013e-014 -1.0160761121369433e-012 0 ; setAttr ".rpt" -type "double3" 6.4450068721288815e-015 6.9654186554207251e-014 3.6880013953891401e-013 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999979; setAttr ".coi" 66.663133152784354; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" -9.9920072216264089e-016 14.572728124653786 1.5007070742998816 ; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode geometryVarGroup -n "Bonnie_PIKR"; addAttr -ci true -sn "bgImage" -ln "bgImage" -dt "string"; addAttr -ci true -sn "bgColor" -ln "bgColor" -dt "string"; addAttr -ci true -sn "count" -ln "count" -at "long"; addAttr -ci true -sn "data" -ln "data" -dt "stringArray"; addAttr -ci true -sn "width" -ln "width" -dt "Int32Array"; addAttr -ci true -sn "height" -ln "height" -dt "Int32Array"; addAttr -ci true -sn "overlay" -ln "overlay" -dt "stringArray"; addAttr -ci true -sn "command" -ln "command" -dt "stringArray"; addAttr -ci true -sn "image" -ln "image" -dt "stringArray"; addAttr -ci true -sn "label" -ln "label" -dt "stringArray"; addAttr -ci true -sn "charPrefix" -ln "charPrefix" -min 0 -max 1 -at "bool"; setAttr ".bgImage" -type "string" "images/background.jpg"; setAttr ".bgColor" -type "string" "0:0:0::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::"; setAttr ".count" 217; setAttr ".data" -type "stringArray" 217 "4:4:0.2:0.2:0.2" "4:24:0.2:0.2:0.2" "4:48:0.2:0.2:0.2" "4:68:0.2:0.2:0.2" "4:92:0.2:0.2:0.2" "4:112:0.2:0.2:0.2" "56:4:0.2:0.2:0.2" "56:24:0.2:0.2:0.2" "167:600:1:1:0.5" "216:550:0:0.5:1" "229:574:0:0.5:1" "219:416:0:0.5:1" "226:287:0:0.5:1" "152:573:1:0.5:0.5" "164:417:1:0.5:0.5" "168:550:1:0.5:0.5" "158:287:1:0.5:0.5" "132:209:1:1:0.5" "214:356:1:1:0.5" "164:473:1:1:0.5" "215:473:1:1:0.5" "165:504:1:1:0.5" "214:504:1:1:0.5" "242:428:0:0.25:0.5" "249:546:0:0.25:0.5" "140:428:0.5:0:0.25" "137:543:0.5:0:0.25" "186:288:0:0:0.5" "186:275:1:1:0.5" "239:238:1:1:0.5" "181:254:0:0:0.5" "193:224:1:1:0.5" "181:235:0:0:0.5" "181:203:0:0:0.5" "331:485:1:1:0.5" "318:489:1:1:0.5" "312:501:1:1:0.5" "309:517:1:1:0.5" "343:489:1:1:0.5" "349:501:1:1:0.5" "352:517:1:1:0.5" "328:506:0.2:0.2:0.2" "42:168:1:1:0.5" "25:174:1:1:0.5" "22:190:1:1:0.5" "59:174:1:1:0.5" "62:191:1:1:0.5" "39:182:0.2:0.2:0.2" "315:527:0:0:0" "29:199:0:0:0" "263:287:0.2:0.2:0.2" "263:308:0.2:0.2:0.2" "108:288:0.2:0.2:0.2" "107:310:0.2:0.2:0.2" "230:177:0:0.5:1" "273:229:0:0.5:1" "320:273:0:0.5:1" "205:183:0:0.5:1" "182:183:1:0.5:0.5" "154:177:1:0.5:0.5" "109:231:1:0.5:0.5" "62:276:1:0.5:0.5" "82:217:0.5:0:0.25" "49:256:0.5:0:0.25" "299:213:0:0.25:0.5" "335:252:0:0.25:0.5" "94:161:0.2:0.2:0.2" "94:182:0.2:0.2:0.2" "275:181:0.2:0.2:0.2" "275:161:0.2:0.2:0.2" "190:165:0:0:0.5" "189:143:0:0:0.5" "250:211:1:1:0.5" "292:255:1:1:0.5" "86:257:1:1:0.5" "112:345:1:0.5:0.5" "112:364:1:0.5:0.5" "112:383:1:0.5:0.5" "157:356:1:1:0.5" "90:345:1:0.5:0.5" "90:364:1:0.5:0.5" "90:383:1:0.5:0.5" "68:345:1:0.5:0.5" "68:364:1:0.5:0.5" "68:383:1:0.5:0.5" "47:345:1:0.5:0.5" "47:364:1:0.5:0.5" "47:383:1:0.5:0.5" "23:340:1:0.5:0.5" "24:359:1:0.5:0.5" "24:379:1:0.5:0.5" "112:402:0.2:0.2:0.2" "90:402:0.2:0.2:0.2" "68:402:0.2:0.2:0.2" "47:402:0.2:0.2:0.2" "24:398:0.2:0.2:0.2" "82:438:0.2:0.2:0.2" "48:434:0.2:0.2:0.2" "274:406:0.2:0.2:0.2" "296:406:0.2:0.2:0.2" "318:406:0.2:0.2:0.2" "340:406:0.2:0.2:0.2" "363:400:0.2:0.2:0.2" "275:387:0:0.5:1" "275:368:0:0.5:1" "275:349:0:0.5:1" "296:387:0:0.5:1" "296:368:0:0.5:1" "296:349:0:0.5:1" "318:387:0:0.5:1" "318:368:0:0.5:1" "318:349:0:0.5:1" "340:349:0:0.5:1" "340:368:0:0.5:1" "340:387:0:0.5:1" "363:380:0:0.5:1" "363:361:0:0.5:1" "363:342:0:0.5:1" "298:437:0.2:0.2:0.2" "321:432:0.2:0.2:0.2" "316:163:0:0:0.5" "267:90:1:1:0.5" "382:90:1:1:0.5" "298:84:1:0.5:0.5" "368:91:1:0.5:0.5" "354:98:1:0.5:0.5" "354:84:1:0.5:0.5" "340:98:1:0.5:0.5" "340:84:1:0.5:0.5" "326:84:1:0.5:0.5" "326:98:1:0.5:0.5" "312:84:1:0.5:0.5" "312:98:1:0.5:0.5" "298:98:1:0.5:0.5" "284:91:1:0.5:0.5" "354:116:0.2:0.2:0.2" "84:71:1:1:0.5" "81:90:1:0.5:0.5" "101:90:0:0.5:1" "318:70:0:0:0.5" "334:70:0:0:0.5" "292:67:0:0.5:1" "356:67:0:0.5:1" "356:43:0:0.5:1" "292:44:0:0.5:1" "314:23:1:1:0.5" "295:23:1:1:0.5" "338:23:1:1:0.5" "357:23:1:1:0.5" "295:55:0:0:0.5" "359:54:0:0:0.5" "270:68:1:1:0.5" "386:69:1:1:0.5" "109:537:0.2:0.2:0.2" "275:538:0.2:0.2:0.2" "40:231:0.2:0.2:0.2" "347:229:0.2:0.2:0.2" "4:612:0.2:0.2:0.2" "4:137:0.2:0.2:0.2" "295:120:0.2:0.2:0.2" "324:4:0.2:0.2:0.2" "324:40:0.2:0.2:0.2" "134:345:0.2:0.2:0.2" "134:364:0.2:0.2:0.2" "134:383:0.2:0.2:0.2" "254:387:0.2:0.2:0.2" "254:368:0.2:0.2:0.2" "254:349:0.2:0.2:0.2" "149:234:0.2:0.2:0.2" "90:52:0.2:0.2:0.2" "276:42:0.2:0.2:0.2" "340:612:0.2:0.2:0.2" "324:127:0.2:0.2:0.2" "324:144:0.2:0.2:0.2" "372:163:0.5:0:0.25" "372:175:0.5:0:0.25" "372:187:0.5:0:0.25" "372:199:0.5:0:0.25" "351:194:0.2:0.2:0.2" "289:6:1:1:0.5" "277:7:1:1:0.5" "266:9:1:1:0.5" "360:6:1:1:0.5" "372:7:1:1:0.5" "383:9:1:1:0.5" "269:113:1:1:0.5" "269:124:1:1:0.5" "269:135:1:1:0.5" "127:9:1:1:0.5" "127:29:1:1:0.5" "138:19:1:1:0.5" "116:19:1:1:0.5" "138:29:1:1:0.5" "138:9:1:1:0.5" "116:9:1:1:0.5" "116:29:1:1:0.5" "127:19:0.2:0.2:0.2" "105:38:0:0:0" "257:134:0.2:0.2:0.2" "251:8:0.2:0.2:0.2" "393:6:0.2:0.2:0.2" "350:209:0:0:0" "275:23:1:1:0.5" "376:23:1:1:0.5" "324:112:1:0.5:0.5" "307:56:0.2:0.2:0.2" "348:56:0.2:0.2:0.2" "306:12:0.2:0.2:0.2" "349:12:0.2:0.2:0.2" "282:58:1:1:0.5" "375:57:1:1:0.5" "170:208:1:1:0.5" "224:207:1:1:0.5" "137:600:1:1:0.5" "326:58:0:0:0.5" "114:221:1:1:0.5" "277:218:1:1:0.5" ; setAttr ".width" -type "Int32Array" 217 48 48 48 48 48 48 48 48 68 18 18 18 18 18 18 18 18 21 30 23 23 23 23 18 18 18 18 31 30 16 41 17 41 41 8 8 8 8 8 8 8 15 8 8 8 8 8 15 37 37 29 29 29 29 18 18 18 18 18 18 18 18 18 18 18 18 29 29 29 29 22 22 21 21 21 18 18 18 30 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 28 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 28 31 14 14 11 11 11 11 11 11 11 11 11 11 11 11 26 29 16 16 12 12 17 17 17 17 14 14 14 14 10 10 8 8 21 21 21 21 108 48 16 16 16 18 18 18 18 18 18 16 16 11 59 16 16 11 11 11 11 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 48 9 9 9 34 14 14 16 9 9 9 9 8 8 8 8 25 12 8 8 ; setAttr ".height" -type "Int32Array" 217 16 16 16 16 16 16 16 16 21 16 16 16 16 16 16 16 16 8 8 8 8 8 8 16 16 16 16 21 8 8 17 8 17 17 8 8 8 8 8 8 8 15 8 8 8 8 8 15 22 22 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 15 8 8 8 16 16 16 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 17 26 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 17 26 19 14 14 11 11 11 11 11 11 11 11 11 11 11 11 26 16 14 14 9 9 8 8 8 8 14 14 14 14 10 10 8 8 18 18 18 18 20 16 15 15 15 16 16 16 16 16 16 15 15 10 20 15 15 10 10 10 10 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 13 8 8 8 15 14 14 8 8 8 8 8 8 8 8 8 16 9 8 8 ; setAttr ".overlay" -type "stringArray" 217 "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ; setAttr ".command" -type "stringArray" 217 "abxPickerSelect \" BONNIE:BONNIE_spineMid_1_ctrl BONNIE:BONNIE_hip_ctrl BONNIE:BONNIE_cog_ctrl BONNIE:BONNIE_spineLow_ctrl BONNIE:BONNIE_masterSpine_ctrl BONNIE:BONNIE_lf_ball_fk_ctrl BONNIE:BONNIE_lf_ankle_fk_ctrl BONNIE:BONNIE_lf_knee_fk_ctrl BONNIE:BONNIE_lf_upLeg_fk_ctrl BONNIE:BONNIE_lf_foot_ctrl BONNIE:BONNIE_lf_knee_pv_ctrl BONNIE:BONNIE_lf__ik_ctrl BONNIE:BONNIE_rt_ball_fk_ctrl BONNIE:BONNIE_rt_ankle_fk_ctrl BONNIE:BONNIE_rt_knee_fk_ctrl BONNIE:BONNIE_rt_upLeg_fk_ctrl BONNIE:BONNIE_rt_foot_ctrl BONNIE:BONNIE_rt_knee_pv_ctrl BONNIE:BONNIE_rt__ik_ctrl BONNIE:BONNIE_lf_wrist_fk_ctrl BONNIE:BONNIE_lf_hand_ctrl BONNIE:BONNIE_lf_elbow_pv_ctrl BONNIE:BONNIE_lf_arm_ik_ctrl BONNIE:BONNIE_rt_wrist_fk_ctrl BONNIE:BONNIE_rt_elbow_fk_ctrl BONNIE:BONNIE_rt_hand_ctrl BONNIE:BONNIE_rt_elbow_pv_ctrl BONNIE:BONNIE_rt_arm_ik_ctrl BONNIE:BONNIE_lf_masterThumb_ctrl BONNIE:BONNIE_lf_thumbBase_fk_ctrl BONNIE:BONNIE_lf_thumbMid_fk_ctrl BONNIE:BONNIE_lf_thumbTip_fk_ctrl BONNIE:BONNIE_lf_masterIndex_ctrl BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl BONNIE:BONNIE_lf_masterMiddle_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_masterRing_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_masterPinky_ctrl BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_masterThumb_ctrl BONNIE:BONNIE_rt_thumbBase_fk_ctrl BONNIE:BONNIE_rt_thumbMid_fk_ctrl BONNIE:BONNIE_rt_thumbTip_fk_ctrl BONNIE:BONNIE_rt_masterIndex_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_masterMiddle_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_masterRing_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_masterPinky_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_ANIM_WAIST_01 BONNIE:BONNIE_ANIM_WAIST_02 BONNIE:BONNIE_ANIM_WAIST_03 BONNIE:BONNIE_ANIM_WAIST_04 BONNIE:BONNIE_ANIM_WAIST_05 BONNIE:BONNIE_ANIM_WAIST_06 BONNIE:BONNIE_ANIM_WAIST_07 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L2|BONNIE:BONNIE_ANIM_BENDY_ARM_L2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R2|BONNIE:BONNIE_ANIM_BENDY_ARM_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L1|BONNIE:BONNIE_ANIM_BENDY_LEG_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L2|BONNIE:BONNIE_ANIM_BENDY_LEG_L2 BONNIE:BONNIE_ANIM_BENDY_LEG_L3 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R1|BONNIE:BONNIE_ANIM_BENDY_LEG_R1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R3|BONNIE:BONNIE_ANIM_BENDY_LEG_R3 BONNIE:BONNIE_lf_eye_ctrl BONNIE:BONNIE_rt_eye_ctrl BONNIE:BONNIE_eyeMaster_ctrl BONNIE:hairJoint4 BONNIE:hairJoint3 BONNIE:hairJoint2 BONNIE:hairJoint9 BONNIE:hairJoint8 BONNIE:hairJoint7 BONNIE:hairJoint26 BONNIE:hairJoint25 BONNIE:hairJoint24 BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekR|BONNIE:BONNIE_ANIM_FACE_cheekR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekL|BONNIE:BONNIE_ANIM_FACE_cheekL BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM BONNIE:BONNIE_ANIM_FACE_BROWS_leftM1 BONNIE:BONNIE_ANIM_FACE_BROWS_leftM2 BONNIE:squintANIML BONNIE:squintANIMR BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM BONNIE:BONNIE_ANIM_FACE_jaw BONNIE:bandanaAnim_01 BONNIE:bandanaAnim_02 BONNIE:bandanaAnim_03 BONNIE:bandanaAnim_04 BONNIE:bandanaAnim_05 BONNIE:bandanaAnim_06 BONNIE:bandanaAnim_07 BONNIE:bandanaAnim_08 BONNIE:BONNIE_ANIM_FACE_EYES_eyeR BONNIE:BONNIE_ANIM_FACE_EYES_eyeL BONNIE:mouthMaster BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_neck_ctrl BONNIE:BONNIE_head_ctrl BONNIE:BONNIE_lf_clavicle_fk_ctrl BONNIE:BONNIE_lf_elbow_fk_ctrl BONNIE:BONNIE_rt_clavicle_fk_ctrl BONNIE:BONNIE_ANIM_COLLAR_01 BONNIE:BONNIE_ANIM_COLLAR_02 BONNIE:BONNIE_ANIM_COLLAR_03 BONNIE:BONNIE_ANIM_COLLAR_06 BONNIE:BONNIE_ANIM_COLLAR_07 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R1|BONNIE:BONNIE_ANIM_BENDY_ARM_R1 BONNIE:tongueANIM_001 BONNIE:tongueANIM_002 BONNIE:tongueANIM_003 BONNIE:tongueANIM_004 BONNIE:BONNIE_spineHigh_ctrl BONNIE:BONNIE_spineShaper_ctrl BONNIE:BONNIE_lf_upArm_fk_ctrl BONNIE:BONNIE_rt_upArm_fk_ctrl BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L1|BONNIE:BONNIE_ANIM_BENDY_ARM_L1 BONNIE:chestANIMR BONNIE:chestANIML BONNIE:noseMiddle BONNIE:BONNIE_ANIM_cuffR_grp|BONNIE:BONNIE_ANIM_cuffR BONNIE:BONNIE_ANIM_cuffL_grp|BONNIE:BONNIE_ANIM_cuffR\"" "abxPickerKey \" BONNIE:BONNIE_spineMid_1_ctrl BONNIE:BONNIE_hip_ctrl BONNIE:BONNIE_cog_ctrl BONNIE:BONNIE_spineLow_ctrl BONNIE:BONNIE_masterSpine_ctrl BONNIE:BONNIE_lf_ball_fk_ctrl BONNIE:BONNIE_lf_ankle_fk_ctrl BONNIE:BONNIE_lf_knee_fk_ctrl BONNIE:BONNIE_lf_upLeg_fk_ctrl BONNIE:BONNIE_lf_foot_ctrl BONNIE:BONNIE_lf_knee_pv_ctrl BONNIE:BONNIE_lf__ik_ctrl BONNIE:BONNIE_rt_ball_fk_ctrl BONNIE:BONNIE_rt_ankle_fk_ctrl BONNIE:BONNIE_rt_knee_fk_ctrl BONNIE:BONNIE_rt_upLeg_fk_ctrl BONNIE:BONNIE_rt_foot_ctrl BONNIE:BONNIE_rt_knee_pv_ctrl BONNIE:BONNIE_rt__ik_ctrl BONNIE:BONNIE_lf_wrist_fk_ctrl BONNIE:BONNIE_lf_hand_ctrl BONNIE:BONNIE_lf_elbow_pv_ctrl BONNIE:BONNIE_lf_arm_ik_ctrl BONNIE:BONNIE_rt_wrist_fk_ctrl BONNIE:BONNIE_rt_elbow_fk_ctrl BONNIE:BONNIE_rt_hand_ctrl BONNIE:BONNIE_rt_elbow_pv_ctrl BONNIE:BONNIE_rt_arm_ik_ctrl BONNIE:BONNIE_lf_masterThumb_ctrl BONNIE:BONNIE_lf_thumbBase_fk_ctrl BONNIE:BONNIE_lf_thumbMid_fk_ctrl BONNIE:BONNIE_lf_thumbTip_fk_ctrl BONNIE:BONNIE_lf_masterIndex_ctrl BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl BONNIE:BONNIE_lf_masterMiddle_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_masterRing_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_masterPinky_ctrl BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_masterThumb_ctrl BONNIE:BONNIE_rt_thumbBase_fk_ctrl BONNIE:BONNIE_rt_thumbMid_fk_ctrl BONNIE:BONNIE_rt_thumbTip_fk_ctrl BONNIE:BONNIE_rt_masterIndex_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_masterMiddle_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_masterRing_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_masterPinky_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_ANIM_WAIST_01 BONNIE:BONNIE_ANIM_WAIST_02 BONNIE:BONNIE_ANIM_WAIST_03 BONNIE:BONNIE_ANIM_WAIST_04 BONNIE:BONNIE_ANIM_WAIST_05 BONNIE:BONNIE_ANIM_WAIST_06 BONNIE:BONNIE_ANIM_WAIST_07 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L2|BONNIE:BONNIE_ANIM_BENDY_ARM_L2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R2|BONNIE:BONNIE_ANIM_BENDY_ARM_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L1|BONNIE:BONNIE_ANIM_BENDY_LEG_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L2|BONNIE:BONNIE_ANIM_BENDY_LEG_L2 BONNIE:BONNIE_ANIM_BENDY_LEG_L3 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R1|BONNIE:BONNIE_ANIM_BENDY_LEG_R1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R3|BONNIE:BONNIE_ANIM_BENDY_LEG_R3 BONNIE:BONNIE_lf_eye_ctrl BONNIE:BONNIE_rt_eye_ctrl BONNIE:BONNIE_eyeMaster_ctrl BONNIE:hairJoint4 BONNIE:hairJoint3 BONNIE:hairJoint2 BONNIE:hairJoint9 BONNIE:hairJoint8 BONNIE:hairJoint7 BONNIE:hairJoint26 BONNIE:hairJoint25 BONNIE:hairJoint24 BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekR|BONNIE:BONNIE_ANIM_FACE_cheekR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekL|BONNIE:BONNIE_ANIM_FACE_cheekL BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM BONNIE:BONNIE_ANIM_FACE_BROWS_leftM1 BONNIE:BONNIE_ANIM_FACE_BROWS_leftM2 BONNIE:squintANIML BONNIE:squintANIMR BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM BONNIE:BONNIE_ANIM_FACE_jaw BONNIE:bandanaAnim_01 BONNIE:bandanaAnim_02 BONNIE:bandanaAnim_03 BONNIE:bandanaAnim_04 BONNIE:bandanaAnim_05 BONNIE:bandanaAnim_06 BONNIE:bandanaAnim_07 BONNIE:bandanaAnim_08 BONNIE:BONNIE_ANIM_FACE_EYES_eyeR BONNIE:BONNIE_ANIM_FACE_EYES_eyeL BONNIE:mouthMaster BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_neck_ctrl BONNIE:BONNIE_head_ctrl BONNIE:BONNIE_lf_clavicle_fk_ctrl BONNIE:BONNIE_lf_elbow_fk_ctrl BONNIE:BONNIE_rt_clavicle_fk_ctrl BONNIE:BONNIE_ANIM_COLLAR_01 BONNIE:BONNIE_ANIM_COLLAR_02 BONNIE:BONNIE_ANIM_COLLAR_03 BONNIE:BONNIE_ANIM_COLLAR_06 BONNIE:BONNIE_ANIM_COLLAR_07 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R1|BONNIE:BONNIE_ANIM_BENDY_ARM_R1 BONNIE:tongueANIM_001 BONNIE:tongueANIM_002 BONNIE:tongueANIM_003 BONNIE:tongueANIM_004 BONNIE:BONNIE_spineHigh_ctrl BONNIE:BONNIE_spineShaper_ctrl BONNIE:BONNIE_lf_upArm_fk_ctrl BONNIE:BONNIE_rt_upArm_fk_ctrl BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L1|BONNIE:BONNIE_ANIM_BENDY_ARM_L1 BONNIE:chestANIMR BONNIE:chestANIML BONNIE:noseMiddle BONNIE:BONNIE_ANIM_cuffR_grp|BONNIE:BONNIE_ANIM_cuffR BONNIE:BONNIE_ANIM_cuffL_grp|BONNIE:BONNIE_ANIM_cuffR\"" "abxPickerSelect \" BONNIE:BONNIE_lf_eye_ctrl BONNIE:bandanaAnim_01 BONNIE:bandanaAnim_06 BONNIE:bandanaAnim_08 BONNIE:hairJoint7 BONNIE:hairJoint4 BONNIE:hairJoint3 BONNIE:hairJoint2 BONNIE:hairJoint9 BONNIE:hairJoint8 BONNIE:hairJoint26 BONNIE:hairJoint25 BONNIE:hairJoint24 BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekR|BONNIE:BONNIE_ANIM_FACE_cheekR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekL|BONNIE:BONNIE_ANIM_FACE_cheekL BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM BONNIE:BONNIE_ANIM_FACE_BROWS_leftM1 BONNIE:BONNIE_ANIM_FACE_BROWS_leftM2 BONNIE:squintANIML BONNIE:squintANIMR BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM BONNIE:bandanaAnim_02 BONNIE:bandanaAnim_03 BONNIE:bandanaAnim_04 BONNIE:bandanaAnim_05 BONNIE:bandanaAnim_07 BONNIE:BONNIE_ANIM_FACE_EYES_eyeR BONNIE:BONNIE_ANIM_FACE_EYES_eyeL BONNIE:mouthMaster BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_rt_eye_ctrl BONNIE:BONNIE_eyeMaster_ctrl BONNIE:tongueANIM_001 BONNIE:tongueANIM_002 BONNIE:tongueANIM_003 BONNIE:tongueANIM_004 BONNIE:BONNIE_ANIM_FACE_jaw BONNIE:noseMiddle\"" "abxPickerKey \" BONNIE:BONNIE_lf_eye_ctrl BONNIE:bandanaAnim_01 BONNIE:bandanaAnim_06 BONNIE:bandanaAnim_08 BONNIE:hairJoint7 BONNIE:hairJoint4 BONNIE:hairJoint3 BONNIE:hairJoint2 BONNIE:hairJoint9 BONNIE:hairJoint8 BONNIE:hairJoint26 BONNIE:hairJoint25 BONNIE:hairJoint24 BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekR|BONNIE:BONNIE_ANIM_FACE_cheekR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekL|BONNIE:BONNIE_ANIM_FACE_cheekL BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM BONNIE:BONNIE_ANIM_FACE_BROWS_leftM1 BONNIE:BONNIE_ANIM_FACE_BROWS_leftM2 BONNIE:squintANIML BONNIE:squintANIMR BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM BONNIE:bandanaAnim_02 BONNIE:bandanaAnim_03 BONNIE:bandanaAnim_04 BONNIE:bandanaAnim_05 BONNIE:bandanaAnim_07 BONNIE:BONNIE_ANIM_FACE_EYES_eyeR BONNIE:BONNIE_ANIM_FACE_EYES_eyeL BONNIE:mouthMaster BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_rt_eye_ctrl BONNIE:BONNIE_eyeMaster_ctrl BONNIE:tongueANIM_001 BONNIE:tongueANIM_002 BONNIE:tongueANIM_003 BONNIE:tongueANIM_004 BONNIE:BONNIE_ANIM_FACE_jaw BONNIE:noseMiddle\"" "abxPickerSelect \" BONNIE:BONNIE_root_ctrl BONNIE:BONNIE_hip_ctrl BONNIE:BONNIE_cog_ctrl BONNIE:BONNIE_spineLow_ctrl BONNIE:BONNIE_masterSpine_ctrl BONNIE:BONNIE_neck_ctrl BONNIE:BONNIE_head_ctrl BONNIE:BONNIE_lf_ball_fk_ctrl BONNIE:BONNIE_lf_ankle_fk_ctrl BONNIE:BONNIE_lf_knee_fk_ctrl BONNIE:BONNIE_lf_upLeg_fk_ctrl BONNIE:BONNIE_lf_foot_ctrl BONNIE:BONNIE_lf_knee_pv_ctrl BONNIE:BONNIE_lf__ik_ctrl BONNIE:BONNIE_rt_ball_fk_ctrl BONNIE:BONNIE_rt_ankle_fk_ctrl BONNIE:BONNIE_rt_knee_fk_ctrl BONNIE:BONNIE_rt_upLeg_fk_ctrl BONNIE:BONNIE_rt_foot_ctrl BONNIE:BONNIE_rt_knee_pv_ctrl BONNIE:BONNIE_rt__ik_ctrl BONNIE:BONNIE_lf_clavicle_fk_ctrl BONNIE:BONNIE_lf_wrist_fk_ctrl BONNIE:BONNIE_lf_elbow_fk_ctrl BONNIE:BONNIE_lf_upArm_fk_ctrl BONNIE:BONNIE_lf_hand_ctrl BONNIE:BONNIE_lf_elbow_pv_ctrl BONNIE:BONNIE_lf_arm_ik_ctrl BONNIE:BONNIE_rt_clavicle_fk_ctrl BONNIE:BONNIE_rt_wrist_fk_ctrl BONNIE:BONNIE_rt_elbow_fk_ctrl BONNIE:BONNIE_rt_upArm_fk_ctrl BONNIE:BONNIE_rt_hand_ctrl BONNIE:BONNIE_rt_elbow_pv_ctrl BONNIE:BONNIE_rt_arm_ik_ctrl BONNIE:BONNIE_lf_masterThumb_ctrl BONNIE:BONNIE_lf_thumbBase_fk_ctrl BONNIE:BONNIE_lf_thumbMid_fk_ctrl BONNIE:BONNIE_lf_thumbTip_fk_ctrl BONNIE:BONNIE_lf_masterIndex_ctrl BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl BONNIE:BONNIE_lf_masterMiddle_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_masterRing_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_masterPinky_ctrl BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_masterThumb_ctrl BONNIE:BONNIE_rt_thumbBase_fk_ctrl BONNIE:BONNIE_rt_thumbMid_fk_ctrl BONNIE:BONNIE_rt_thumbTip_fk_ctrl BONNIE:BONNIE_rt_masterIndex_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_masterMiddle_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_masterRing_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_masterPinky_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_ANIM_COLLAR_01 BONNIE:BONNIE_ANIM_COLLAR_02 BONNIE:BONNIE_ANIM_COLLAR_03 BONNIE:BONNIE_ANIM_COLLAR_06 BONNIE:BONNIE_ANIM_COLLAR_07 BONNIE:BONNIE_ANIM_WAIST_01 BONNIE:BONNIE_ANIM_WAIST_03 BONNIE:BONNIE_ANIM_WAIST_04 BONNIE:BONNIE_ANIM_WAIST_05 BONNIE:BONNIE_ANIM_WAIST_06 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L1|BONNIE:BONNIE_ANIM_BENDY_ARM_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L2|BONNIE:BONNIE_ANIM_BENDY_ARM_L2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R1|BONNIE:BONNIE_ANIM_BENDY_ARM_R1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R2|BONNIE:BONNIE_ANIM_BENDY_ARM_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L1|BONNIE:BONNIE_ANIM_BENDY_LEG_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L2|BONNIE:BONNIE_ANIM_BENDY_LEG_L2 BONNIE:BONNIE_ANIM_BENDY_LEG_L3 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R1|BONNIE:BONNIE_ANIM_BENDY_LEG_R1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R3|BONNIE:BONNIE_ANIM_BENDY_LEG_R3 BONNIE:BONNIE_spineMid_1_ctrl BONNIE:BONNIE_spineHigh_ctrl BONNIE:BONNIE_spineShaper_ctrl BONNIE:BONNIE_ANIM_WAIST_02 BONNIE:BONNIE_ANIM_WAIST_07 BONNIE:chestANIMR BONNIE:chestANIML BONNIE:BONNIE_ANIM_cuffR_grp|BONNIE:BONNIE_ANIM_cuffR BONNIE:BONNIE_ANIM_cuffL_grp|BONNIE:BONNIE_ANIM_cuffR\"" "abxPickerKey \" BONNIE:BONNIE_root_ctrl BONNIE:BONNIE_hip_ctrl BONNIE:BONNIE_cog_ctrl BONNIE:BONNIE_spineLow_ctrl BONNIE:BONNIE_masterSpine_ctrl BONNIE:BONNIE_neck_ctrl BONNIE:BONNIE_head_ctrl BONNIE:BONNIE_lf_ball_fk_ctrl BONNIE:BONNIE_lf_ankle_fk_ctrl BONNIE:BONNIE_lf_knee_fk_ctrl BONNIE:BONNIE_lf_upLeg_fk_ctrl BONNIE:BONNIE_lf_foot_ctrl BONNIE:BONNIE_lf_knee_pv_ctrl BONNIE:BONNIE_lf__ik_ctrl BONNIE:BONNIE_rt_ball_fk_ctrl BONNIE:BONNIE_rt_ankle_fk_ctrl BONNIE:BONNIE_rt_knee_fk_ctrl BONNIE:BONNIE_rt_upLeg_fk_ctrl BONNIE:BONNIE_rt_foot_ctrl BONNIE:BONNIE_rt_knee_pv_ctrl BONNIE:BONNIE_rt__ik_ctrl BONNIE:BONNIE_lf_clavicle_fk_ctrl BONNIE:BONNIE_lf_wrist_fk_ctrl BONNIE:BONNIE_lf_elbow_fk_ctrl BONNIE:BONNIE_lf_upArm_fk_ctrl BONNIE:BONNIE_lf_hand_ctrl BONNIE:BONNIE_lf_elbow_pv_ctrl BONNIE:BONNIE_lf_arm_ik_ctrl BONNIE:BONNIE_rt_clavicle_fk_ctrl BONNIE:BONNIE_rt_wrist_fk_ctrl BONNIE:BONNIE_rt_elbow_fk_ctrl BONNIE:BONNIE_rt_upArm_fk_ctrl BONNIE:BONNIE_rt_hand_ctrl BONNIE:BONNIE_rt_elbow_pv_ctrl BONNIE:BONNIE_rt_arm_ik_ctrl BONNIE:BONNIE_lf_masterThumb_ctrl BONNIE:BONNIE_lf_thumbBase_fk_ctrl BONNIE:BONNIE_lf_thumbMid_fk_ctrl BONNIE:BONNIE_lf_thumbTip_fk_ctrl BONNIE:BONNIE_lf_masterIndex_ctrl BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl BONNIE:BONNIE_lf_masterMiddle_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_masterRing_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_masterPinky_ctrl BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_masterThumb_ctrl BONNIE:BONNIE_rt_thumbBase_fk_ctrl BONNIE:BONNIE_rt_thumbMid_fk_ctrl BONNIE:BONNIE_rt_thumbTip_fk_ctrl BONNIE:BONNIE_rt_masterIndex_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_masterMiddle_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_masterRing_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_masterPinky_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_ANIM_COLLAR_01 BONNIE:BONNIE_ANIM_COLLAR_02 BONNIE:BONNIE_ANIM_COLLAR_03 BONNIE:BONNIE_ANIM_COLLAR_06 BONNIE:BONNIE_ANIM_COLLAR_07 BONNIE:BONNIE_ANIM_WAIST_01 BONNIE:BONNIE_ANIM_WAIST_03 BONNIE:BONNIE_ANIM_WAIST_04 BONNIE:BONNIE_ANIM_WAIST_05 BONNIE:BONNIE_ANIM_WAIST_06 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L1|BONNIE:BONNIE_ANIM_BENDY_ARM_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L2|BONNIE:BONNIE_ANIM_BENDY_ARM_L2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R1|BONNIE:BONNIE_ANIM_BENDY_ARM_R1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R2|BONNIE:BONNIE_ANIM_BENDY_ARM_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L1|BONNIE:BONNIE_ANIM_BENDY_LEG_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L2|BONNIE:BONNIE_ANIM_BENDY_LEG_L2 BONNIE:BONNIE_ANIM_BENDY_LEG_L3 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R1|BONNIE:BONNIE_ANIM_BENDY_LEG_R1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R3|BONNIE:BONNIE_ANIM_BENDY_LEG_R3 BONNIE:BONNIE_spineMid_1_ctrl BONNIE:BONNIE_spineHigh_ctrl BONNIE:BONNIE_spineShaper_ctrl BONNIE:BONNIE_ANIM_WAIST_02 BONNIE:BONNIE_ANIM_WAIST_07 BONNIE:chestANIMR BONNIE:chestANIML BONNIE:BONNIE_ANIM_cuffR_grp|BONNIE:BONNIE_ANIM_cuffR BONNIE:BONNIE_ANIM_cuffL_grp|BONNIE:BONNIE_ANIM_cuffR\"" "abxPickerSelect \" BONNIE:BONNIE_masterSpine_ctrl BONNIE:BONNIE_lf_ball_fk_ctrl BONNIE:BONNIE_lf_ankle_fk_ctrl BONNIE:BONNIE_lf_knee_fk_ctrl BONNIE:BONNIE_lf_upLeg_fk_ctrl BONNIE:BONNIE_lf_foot_ctrl BONNIE:BONNIE_lf_knee_pv_ctrl BONNIE:BONNIE_lf__ik_ctrl BONNIE:BONNIE_rt_ball_fk_ctrl BONNIE:BONNIE_rt_ankle_fk_ctrl BONNIE:BONNIE_rt_knee_fk_ctrl BONNIE:BONNIE_rt_upLeg_fk_ctrl BONNIE:BONNIE_rt_foot_ctrl BONNIE:BONNIE_rt_knee_pv_ctrl BONNIE:BONNIE_rt__ik_ctrl BONNIE:BONNIE_lf_wrist_fk_ctrl BONNIE:BONNIE_lf_hand_ctrl BONNIE:BONNIE_lf_elbow_pv_ctrl BONNIE:BONNIE_lf_arm_ik_ctrl BONNIE:BONNIE_rt_wrist_fk_ctrl BONNIE:BONNIE_rt_hand_ctrl BONNIE:BONNIE_rt_elbow_pv_ctrl BONNIE:BONNIE_rt_arm_ik_ctrl BONNIE:BONNIE_lf_masterThumb_ctrl BONNIE:BONNIE_lf_thumbBase_fk_ctrl BONNIE:BONNIE_lf_thumbMid_fk_ctrl BONNIE:BONNIE_lf_thumbTip_fk_ctrl BONNIE:BONNIE_lf_masterIndex_ctrl BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl BONNIE:BONNIE_lf_masterMiddle_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_masterRing_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_masterPinky_ctrl BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_masterThumb_ctrl BONNIE:BONNIE_rt_thumbBase_fk_ctrl BONNIE:BONNIE_rt_thumbMid_fk_ctrl BONNIE:BONNIE_rt_thumbTip_fk_ctrl BONNIE:BONNIE_rt_masterIndex_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_masterMiddle_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_masterRing_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_masterPinky_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R2|BONNIE:BONNIE_ANIM_BENDY_ARM_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L1|BONNIE:BONNIE_ANIM_BENDY_LEG_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L2|BONNIE:BONNIE_ANIM_BENDY_LEG_L2 BONNIE:BONNIE_ANIM_BENDY_LEG_L3 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R1|BONNIE:BONNIE_ANIM_BENDY_LEG_R1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R3|BONNIE:BONNIE_ANIM_BENDY_LEG_R3 BONNIE:BONNIE_lf_eye_ctrl BONNIE:BONNIE_root_ctrl BONNIE:hairJoint4 BONNIE:hairJoint3 BONNIE:hairJoint2 BONNIE:hairJoint9 BONNIE:hairJoint8 BONNIE:hairJoint7 BONNIE:hairJoint26 BONNIE:hairJoint25 BONNIE:hairJoint24 BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekR|BONNIE:BONNIE_ANIM_FACE_cheekR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekL|BONNIE:BONNIE_ANIM_FACE_cheekL BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM BONNIE:BONNIE_ANIM_FACE_BROWS_leftM1 BONNIE:BONNIE_ANIM_FACE_BROWS_leftM2 BONNIE:squintANIML BONNIE:squintANIMR BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM BONNIE:BONNIE_ANIM_FACE_jaw BONNIE:bandanaAnim_01 BONNIE:bandanaAnim_02 BONNIE:bandanaAnim_03 BONNIE:bandanaAnim_04 BONNIE:bandanaAnim_05 BONNIE:bandanaAnim_06 BONNIE:bandanaAnim_07 BONNIE:bandanaAnim_08 BONNIE:BONNIE_ANIM_FACE_EYES_eyeR BONNIE:BONNIE_ANIM_FACE_EYES_eyeL BONNIE:mouthMaster BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_neck_ctrl BONNIE:BONNIE_head_ctrl BONNIE:BONNIE_rt_eye_ctrl BONNIE:BONNIE_eyeMaster_ctrl BONNIE:BONNIE_lf_clavicle_fk_ctrl BONNIE:BONNIE_rt_clavicle_fk_ctrl BONNIE:BONNIE_ANIM_COLLAR_01 BONNIE:BONNIE_ANIM_COLLAR_02 BONNIE:BONNIE_ANIM_COLLAR_03 BONNIE:BONNIE_ANIM_COLLAR_06 BONNIE:BONNIE_ANIM_COLLAR_07 BONNIE:tongueANIM_001 BONNIE:tongueANIM_002 BONNIE:tongueANIM_003 BONNIE:tongueANIM_004 BONNIE:BONNIE_spineMid_1_ctrl BONNIE:BONNIE_hip_ctrl BONNIE:BONNIE_cog_ctrl BONNIE:BONNIE_spineLow_ctrl BONNIE:BONNIE_spineHigh_ctrl BONNIE:BONNIE_spineShaper_ctrl BONNIE:BONNIE_lf_elbow_fk_ctrl BONNIE:BONNIE_lf_upArm_fk_ctrl BONNIE:BONNIE_rt_elbow_fk_ctrl BONNIE:BONNIE_rt_upArm_fk_ctrl BONNIE:BONNIE_ANIM_WAIST_01 BONNIE:BONNIE_ANIM_WAIST_02 BONNIE:BONNIE_ANIM_WAIST_03 BONNIE:BONNIE_ANIM_WAIST_04 BONNIE:BONNIE_ANIM_WAIST_05 BONNIE:BONNIE_ANIM_WAIST_06 BONNIE:BONNIE_ANIM_WAIST_07 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L1|BONNIE:BONNIE_ANIM_BENDY_ARM_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L2|BONNIE:BONNIE_ANIM_BENDY_ARM_L2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R1|BONNIE:BONNIE_ANIM_BENDY_ARM_R1 BONNIE:chestANIMR BONNIE:chestANIML BONNIE:noseMiddle BONNIE:BONNIE_ANIM_cuffL_grp|BONNIE:BONNIE_ANIM_cuffR BONNIE:BONNIE_ANIM_cuffR_grp|BONNIE:BONNIE_ANIM_cuffR\"" "abxPickerKey \" BONNIE:BONNIE_masterSpine_ctrl BONNIE:BONNIE_lf_ball_fk_ctrl BONNIE:BONNIE_lf_ankle_fk_ctrl BONNIE:BONNIE_lf_knee_fk_ctrl BONNIE:BONNIE_lf_upLeg_fk_ctrl BONNIE:BONNIE_lf_foot_ctrl BONNIE:BONNIE_lf_knee_pv_ctrl BONNIE:BONNIE_lf__ik_ctrl BONNIE:BONNIE_rt_ball_fk_ctrl BONNIE:BONNIE_rt_ankle_fk_ctrl BONNIE:BONNIE_rt_knee_fk_ctrl BONNIE:BONNIE_rt_upLeg_fk_ctrl BONNIE:BONNIE_rt_foot_ctrl BONNIE:BONNIE_rt_knee_pv_ctrl BONNIE:BONNIE_rt__ik_ctrl BONNIE:BONNIE_lf_wrist_fk_ctrl BONNIE:BONNIE_lf_hand_ctrl BONNIE:BONNIE_lf_elbow_pv_ctrl BONNIE:BONNIE_lf_arm_ik_ctrl BONNIE:BONNIE_rt_wrist_fk_ctrl BONNIE:BONNIE_rt_hand_ctrl BONNIE:BONNIE_rt_elbow_pv_ctrl BONNIE:BONNIE_rt_arm_ik_ctrl BONNIE:BONNIE_lf_masterThumb_ctrl BONNIE:BONNIE_lf_thumbBase_fk_ctrl BONNIE:BONNIE_lf_thumbMid_fk_ctrl BONNIE:BONNIE_lf_thumbTip_fk_ctrl BONNIE:BONNIE_lf_masterIndex_ctrl BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl BONNIE:BONNIE_lf_masterMiddle_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_masterRing_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_masterPinky_ctrl BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_masterThumb_ctrl BONNIE:BONNIE_rt_thumbBase_fk_ctrl BONNIE:BONNIE_rt_thumbMid_fk_ctrl BONNIE:BONNIE_rt_thumbTip_fk_ctrl BONNIE:BONNIE_rt_masterIndex_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_masterMiddle_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_masterRing_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_masterPinky_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R2|BONNIE:BONNIE_ANIM_BENDY_ARM_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L1|BONNIE:BONNIE_ANIM_BENDY_LEG_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L2|BONNIE:BONNIE_ANIM_BENDY_LEG_L2 BONNIE:BONNIE_ANIM_BENDY_LEG_L3 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R1|BONNIE:BONNIE_ANIM_BENDY_LEG_R1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R3|BONNIE:BONNIE_ANIM_BENDY_LEG_R3 BONNIE:BONNIE_lf_eye_ctrl BONNIE:BONNIE_root_ctrl BONNIE:hairJoint4 BONNIE:hairJoint3 BONNIE:hairJoint2 BONNIE:hairJoint9 BONNIE:hairJoint8 BONNIE:hairJoint7 BONNIE:hairJoint26 BONNIE:hairJoint25 BONNIE:hairJoint24 BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekR|BONNIE:BONNIE_ANIM_FACE_cheekR BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekL|BONNIE:BONNIE_ANIM_FACE_cheekL BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM BONNIE:BONNIE_ANIM_FACE_BROWS_leftM1 BONNIE:BONNIE_ANIM_FACE_BROWS_leftM2 BONNIE:squintANIML BONNIE:squintANIMR BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM BONNIE:BONNIE_ANIM_FACE_jaw BONNIE:bandanaAnim_01 BONNIE:bandanaAnim_02 BONNIE:bandanaAnim_03 BONNIE:bandanaAnim_04 BONNIE:bandanaAnim_05 BONNIE:bandanaAnim_06 BONNIE:bandanaAnim_07 BONNIE:bandanaAnim_08 BONNIE:BONNIE_ANIM_FACE_EYES_eyeR BONNIE:BONNIE_ANIM_FACE_EYES_eyeL BONNIE:mouthMaster BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_neck_ctrl BONNIE:BONNIE_head_ctrl BONNIE:BONNIE_rt_eye_ctrl BONNIE:BONNIE_eyeMaster_ctrl BONNIE:BONNIE_lf_clavicle_fk_ctrl BONNIE:BONNIE_rt_clavicle_fk_ctrl BONNIE:BONNIE_ANIM_COLLAR_01 BONNIE:BONNIE_ANIM_COLLAR_02 BONNIE:BONNIE_ANIM_COLLAR_03 BONNIE:BONNIE_ANIM_COLLAR_06 BONNIE:BONNIE_ANIM_COLLAR_07 BONNIE:tongueANIM_001 BONNIE:tongueANIM_002 BONNIE:tongueANIM_003 BONNIE:tongueANIM_004 BONNIE:BONNIE_spineMid_1_ctrl BONNIE:BONNIE_hip_ctrl BONNIE:BONNIE_cog_ctrl BONNIE:BONNIE_spineLow_ctrl BONNIE:BONNIE_spineHigh_ctrl BONNIE:BONNIE_spineShaper_ctrl BONNIE:BONNIE_lf_elbow_fk_ctrl BONNIE:BONNIE_lf_upArm_fk_ctrl BONNIE:BONNIE_rt_elbow_fk_ctrl BONNIE:BONNIE_rt_upArm_fk_ctrl BONNIE:BONNIE_ANIM_WAIST_01 BONNIE:BONNIE_ANIM_WAIST_02 BONNIE:BONNIE_ANIM_WAIST_03 BONNIE:BONNIE_ANIM_WAIST_04 BONNIE:BONNIE_ANIM_WAIST_05 BONNIE:BONNIE_ANIM_WAIST_06 BONNIE:BONNIE_ANIM_WAIST_07 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L1|BONNIE:BONNIE_ANIM_BENDY_ARM_L1 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L2|BONNIE:BONNIE_ANIM_BENDY_ARM_L2 BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R1|BONNIE:BONNIE_ANIM_BENDY_ARM_R1 BONNIE:chestANIMR BONNIE:chestANIML BONNIE:noseMiddle BONNIE:BONNIE_ANIM_cuffL_grp|BONNIE:BONNIE_ANIM_cuffR BONNIE:BONNIE_ANIM_cuffR_grp|BONNIE:BONNIE_ANIM_cuffR\"" "abxPickerSelect \" BONNIE:BONNIE_root_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_ankle_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_ball_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_knee_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_upLeg_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_ball_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_knee_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_ankle_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_upLeg_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R1|BONNIE:BONNIE_ANIM_BENDY_ARM_R1\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L1|BONNIE:BONNIE_ANIM_BENDY_LEG_L1\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R2\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_L2|BONNIE:BONNIE_ANIM_BENDY_LEG_L2\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R2|BONNIE:BONNIE_ANIM_BENDY_LEG_R3|BONNIE:BONNIE_ANIM_BENDY_LEG_R3\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY_LEG_L3\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_knee_pv_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf__ik_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_knee_pv_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt__ik_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_cog_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_hip_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_masterSpine_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_spineLow_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_spineShaper_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_spineMid_1_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_spineHigh_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_WAIST_02\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_WAIST_03\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_WAIST_04\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_WAIST_01\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_WAIST_07\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_WAIST_06\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_WAIST_05\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_WAIST_01 BONNIE:BONNIE_ANIM_WAIST_04 BONNIE:BONNIE_ANIM_WAIST_03 BONNIE:BONNIE_ANIM_WAIST_02 BONNIE:BONNIE_ANIM_WAIST_07 BONNIE:BONNIE_ANIM_WAIST_06 BONNIE:BONNIE_ANIM_WAIST_05\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_COLLAR_01\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_COLLAR_03\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_COLLAR_07\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_COLLAR_02\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_COLLAR_06\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_COLLAR_07 BONNIE:BONNIE_ANIM_COLLAR_03 BONNIE:BONNIE_ANIM_COLLAR_01 BONNIE:BONNIE_ANIM_COLLAR_02 BONNIE:BONNIE_ANIM_COLLAR_06\";setToolTo moveSuperContext" "abxPickerSelect \"\"" "abxPickerSelect \"\"" "abxPickerSelect \" BONNIE:BONNIE_lf_knee_pv_ctrl BONNIE:BONNIE_lf__ik_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_ball_fk_ctrl BONNIE:BONNIE_lf_ankle_fk_ctrl BONNIE:BONNIE_lf_knee_fk_ctrl BONNIE:BONNIE_lf_upLeg_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_knee_pv_ctrl BONNIE:BONNIE_rt__ik_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_ball_fk_ctrl BONNIE:BONNIE_rt_ankle_fk_ctrl BONNIE:BONNIE_rt_knee_fk_ctrl BONNIE:BONNIE_rt_upLeg_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_upArm_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_elbow_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_wrist_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_clavicle_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_clavicle_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_upArm_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_elbow_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_wrist_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_elbow_pv_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_arm_ik_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_elbow_pv_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_arm_ik_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_elbow_pv_ctrl BONNIE:BONNIE_rt_arm_ik_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_clavicle_fk_ctrl BONNIE:BONNIE_rt_upArm_fk_ctrl BONNIE:BONNIE_rt_elbow_fk_ctrl BONNIE:BONNIE_rt_wrist_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_clavicle_fk_ctrl BONNIE:BONNIE_lf_upArm_fk_ctrl BONNIE:BONNIE_lf_elbow_fk_ctrl BONNIE:BONNIE_lf_wrist_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_elbow_pv_ctrl BONNIE:BONNIE_lf_arm_ik_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_neck_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_head_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L1|BONNIE:BONNIE_ANIM_BENDY_ARM_L1\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_L2|BONNIE:BONNIE_ANIM_BENDY_ARM_L2\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_ARM_R2|BONNIE:BONNIE_ANIM_BENDY_ARM_R2\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_pinkyBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_pinkyMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_pinkyTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_BENDY|BONNIE:BONNIE_ANIM_BENDY_LEG_R1|BONNIE:BONNIE_ANIM_BENDY_LEG_R1\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_ringBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_ringMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_ringTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_middleBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_middleMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_middleTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_indexBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_indexMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_indexTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_thumbBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_thumbMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_thumbTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_thumbTip_fk_ctrl BONNIE:BONNIE_rt_thumbMid_fk_ctrl BONNIE:BONNIE_rt_thumbBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_thumbTip_fk_ctrl BONNIE:BONNIE_rt_thumbMid_fk_ctrl BONNIE:BONNIE_rt_thumbBase_fk_ctrl BONNIE:BONNIE_rt_indexTip_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_thumbTip_fk_ctrl BONNIE:BONNIE_lf_thumbMid_fk_ctrl BONNIE:BONNIE_lf_thumbBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_pinkyTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_pinkyMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_pinkyBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_ringTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_ringMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_ringBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_middleTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_middleMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_middleBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_indexBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_indexMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_indexTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_thumbTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_thumbMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_thumbBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_thumbTip_fk_ctrl BONNIE:BONNIE_lf_thumbMid_fk_ctrl BONNIE:BONNIE_lf_thumbBase_fk_ctrl BONNIE:BONNIE_lf_indexBase_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_pinkyTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_jaw\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1 BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL BONNIE:BONNIE_ANIM_FACE_jaw BONNIE:mouthMaster\"" "abxPickerSelect \" BONNIE:BONNIE_eyeMaster_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_eye_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_eye_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR|BONNIE:BONNIE_ANIM_FACE_NOSE_flareR\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL|BONNIE:BONNIE_ANIM_FACE_NOSE_flareL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES_eyeR\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES_eyeL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekR|BONNIE:BONNIE_ANIM_FACE_cheekR\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE|BONNIE:BONNIE_ANIM_FACE_cheekL|BONNIE:BONNIE_ANIM_FACE_cheekL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_foot_ctrl\"" "abxPickerSelect \" BONNIE:BONNIE_lf_foot_ctrl\"" "abxPickerSelect \" BONNIE:BONNIE_rt_hand_ctrl\"" "abxPickerSelect \" BONNIE:BONNIE_lf_hand_ctrl\"" "// Get Selected\nstring $sel[] = `ls -sl` ;\n\n// Loop\nfor($item in $sel) {\n\n// Get All Attributes\nstring $attrs[] = `listAttr -v -k -s $item` ;\n\n// Zero Out (Not Visibility or Scale)\nfor ($attr in $attrs) {\nif($attr == \"translateX\" || $attr == \"translateY\" || $attr == \"translateZ\" || $attr == \"rotateX\" || $attr == \"rotateY\" || $attr == \"rotateZ\") {\nstring $path = ($item+\".\"+$attr) ;\nif(!`getAttr -l $path`) setAttr ($item+\".\"+$attr) 0 ;\n}\nif($attr == \"scaleX\" || $attr == \"scaleY\" || $attr == \"scaleZ\") {\nstring $path = ($item+\".\"+$attr) ;\nif(!`getAttr -l $path`) setAttr ($item+\".\"+$attr) 1 ;\n}\n}\n}" "abxPickerSelect \" BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_sideburns BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_frontR_01 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_frontR_02 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_frontR_05 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_frontR_04 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_01 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_02 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_012 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_03 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_04 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_05 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_06 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_07 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_08 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_09 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_010 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_rear_011 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_frontL_01 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_HAIR|BONNIE:BONNIE_GEO_HAIR_frontL_02 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_MOUTH|BONNIE:BONNIE_GEO_MOUTH_tongue BONNIE:top|BONNIE:BONNIE_GEO_TEETH_top BONNIE:bottom|BONNIE:BONNIE_GEO_TEETH_bottom BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_main BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_undershirt BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_BUTTONS|BONNIE:BONNIE_GEO_SHIRT_BUTTONS_002 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_BUTTONS|BONNIE:BONNIE_GEO_SHIRT_BUTTONS_003 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_BUTTONS|BONNIE:BONNIE_GEO_SHIRT_BUTTONS_004 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_BUTTONS|BONNIE:BONNIE_GEO_SHIRT_BUTTONS_005 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_BUTTONS|BONNIE:BONNIE_GEO_SHIRT_BUTTONS_006 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_BUTTONS|BONNIE:BONNIE_GEO_SHIRT_BUTTONS_007 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_BUTTONS|BONNIE:BONNIE_GEO_SHIRT_BUTTONS_008 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_SHIRT|BONNIE:BONNIE_GEO_SHIRT_BUTTONS|BONNIE:BONNIE_GEO_SHIRT_BUTTONS_009 BONNIE:BONNIE_GEO_SHIRT_BUTTONS_0010 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_PANTS|BONNIE:BONNIE_GEO_PANTS_main BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_PANTS|BONNIE:BONNIE_GEO_PANTS_belt BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_PANTS|BONNIE:BONNIE_GEO_PANTS_buckle BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_PANTS|BONNIE:BONNIE_GEO_PANTS_pocketLS BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_PANTS|BONNIE:BONNIE_GEO_PANTS_pocketRS BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_PANTS|BONNIE:BONNIE_GEO_PANTS_pocketRB BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_PANTS|BONNIE:BONNIE_GEO_PANTS_pocketLB BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_L|BONNIE:BONNIE_GEO_NAILS_L_index BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_L|BONNIE:BONNIE_GEO_NAILS_L_thumb BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_L|BONNIE:BONNIE_GEO_NAILS_L_middle BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_L|BONNIE:BONNIE_GEO_NAILS_L_ring BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_L|BONNIE:BONNIE_GEO_NAILS_L_pinky BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_R|BONNIE:BONNIE_GEO_NAILS_R_ring BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_R|BONNIE:BONNIE_GEO_NAILS_R_pinky BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_R|BONNIE:BONNIE_GEO_NAILS_R_middle BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_R|BONNIE:BONNIE_GEO_NAILS_R_index BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_NAILS|BONNIE:BONNIE_GEO_NAILS_R|BONNIE:BONNIE_GEO_NAILS_R_thumb BONNIE:BONNIE_GEO_BOOTS_bootL1 BONNIE:BONNIE_GEO_BOOTS_bootR1 BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_skin BONNIE:BONNIE_GEO|BONNIE:BONNIE_GEO_bandana BONNIE:newEyeL|BONNIE:BONNIE_GEO_eye_l|BONNIE:BONNIE_GEO_eye_l BONNIE:highlightL BONNIE:newEyeR|BONNIE:BONNIE_GEO_eye_r|BONNIE:BONNIE_GEO_eye_r BONNIE:highlightR BONNIE:BONNIE_GEO_HAIR_front4 BONNIE:BONNIE_GEO_HAIR1|BONNIE:BONNIE_GEO_HAIR_frontR|BONNIE:BONNIE_GEO_HAIR_front3 BONNIE:BONNIE_GEO_HAIR_front2 BONNIE:BONNIE_GEO_HAIR1|BONNIE:BONNIE_GEO_HAIR_frontL|BONNIE:BONNIE_GEO_HAIR_front3 BONNIE:BONNIE_GEO_HAIR1|BONNIE:BONNIE_GEO_HAIR_rear BONNIE:BONNIE_GEO_HAIR1|BONNIE:BONNIE_GEO_HAIR_sideburns BONNIE:coreLashes|BONNIE:BONNIE_GEO_LASHES_L_top BONNIE:coreLashes|BONNIE:BONNIE_GEO_LASHES_L_bottom BONNIE:coreLashes|BONNIE:BONNIE_GEO_LASHES_R_top BONNIE:coreLashes|BONNIE:BONNIE_GEO_LASHES_R_bottom\"" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR BONNIE:BONNIE_ANIM_FACE_MOUTH_smileR1 BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL2|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL1|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL1 BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL|BONNIE:BONNIE_ANIM_FACE_MOUTH_smileL BONNIE:mouthMaster\"" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM BONNIE:BONNIE_ANIM_FACE_BROWS_leftM1 BONNIE:BONNIE_ANIM_FACE_BROWS_leftM2\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES_eyeR BONNIE:BONNIE_ANIM_FACE_EYES_eyeL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_indexBase_fk_ctrl BONNIE:BONNIE_rt_middleBase_fk_ctrl BONNIE:BONNIE_rt_ringBase_fk_ctrl BONNIE:BONNIE_rt_pinkyBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_pinkyMid_fk_ctrl BONNIE:BONNIE_rt_ringMid_fk_ctrl BONNIE:BONNIE_rt_middleMid_fk_ctrl BONNIE:BONNIE_rt_indexMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt_pinkyTip_fk_ctrl BONNIE:BONNIE_rt_ringTip_fk_ctrl BONNIE:BONNIE_rt_middleTip_fk_ctrl BONNIE:BONNIE_rt_indexTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_pinkyTip_fk_ctrl BONNIE:BONNIE_lf_ringTip_fk_ctrl BONNIE:BONNIE_lf_middleTip_fk_ctrl BONNIE:BONNIE_lf_indexTip_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_pinkyMid_fk_ctrl BONNIE:BONNIE_lf_ringMid_fk_ctrl BONNIE:BONNIE_lf_middleMid_fk_ctrl BONNIE:BONNIE_lf_indexMid_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_lf_pinkyBase_fk_ctrl BONNIE:BONNIE_lf_ringBase_fk_ctrl BONNIE:BONNIE_lf_middleBase_fk_ctrl BONNIE:BONNIE_lf_indexBase_fk_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_spineMid_1_ctrl BONNIE:BONNIE_spineHigh_ctrl BONNIE:BONNIE_spineLow_ctrl\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_eyeMaster_ctrl BONNIE:BONNIE_rt_eye_ctrl BONNIE:BONNIE_lf_eye_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_rt__ik_ctrl BONNIE:BONNIE_lf__ik_ctrl BONNIE:BONNIE_lf_knee_pv_ctrl BONNIE:BONNIE_rt_knee_pv_ctrl BONNIE:BONNIE_cog_ctrl BONNIE:BONNIE_lf_arm_ik_ctrl BONNIE:BONNIE_lf_elbow_pv_ctrl BONNIE:BONNIE_rt_arm_ik_ctrl BONNIE:BONNIE_rt_elbow_pv_ctrl\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperR BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperM BONNIE:BONNIE_ANIM_FACE_MOUTH|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL|BONNIE:BONNIE_ANIM_FACE_MOUTH_upperL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerR BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerM BONNIE:BONNIE_ANIM_FACE_MOUTH_bottom|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL|BONNIE:BONNIE_ANIM_FACE_MOUTH_lowerL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:tongueANIM_001\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:tongueANIM_002\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:tongueANIM_003\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:tongueANIM_004\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:tongueANIM_004 BONNIE:tongueANIM_003 BONNIE:tongueANIM_002 BONNIE:tongueANIM_001\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint7\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint8\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint9\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint24\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint25\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint26\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint2\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint3\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint4\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_01\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_04\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_03\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_02\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_07\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_06\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_08\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_05\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_08 BONNIE:bandanaAnim_02 BONNIE:bandanaAnim_05 BONNIE:bandanaAnim_04 BONNIE:bandanaAnim_07 BONNIE:bandanaAnim_03 BONNIE:bandanaAnim_06 BONNIE:bandanaAnim_01\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:bandanaAnim_08 BONNIE:bandanaAnim_02 BONNIE:bandanaAnim_05 BONNIE:bandanaAnim_04 BONNIE:bandanaAnim_07 BONNIE:bandanaAnim_03 BONNIE:bandanaAnim_06 BONNIE:bandanaAnim_01\"" "abxPickerSelect \" BONNIE:hairJoint4 BONNIE:hairJoint3 BONNIE:hairJoint2\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint9 BONNIE:hairJoint8 BONNIE:hairJoint7\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:hairJoint26 BONNIE:hairJoint25 BONNIE:hairJoint24\";setToolTo RotateSuperContext" "tongue" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_leftM2\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_leftM1\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:mouthMaster\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL|BONNIE:BONNIE_ANIM_FACE_EYES_lidRL\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_EYES_lidLT|BONNIE:BONNIE_ANIM_FACE_EYES_lidRT BONNIE:BONNIE_ANIM_FACE_EYES|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB|BONNIE:BONNIE_ANIM_FACE_EYES_lidLB\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM|BONNIE:BONNIE_ANIM_FACE_BROWS_rightM BONNIE:BONNIE_ANIM_FACE_BROWS_RIGHT|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI|BONNIE:BONNIE_ANIM_FACE_BROWS_rightI\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI|BONNIE:BONNIE_ANIM_FACE_BROWS_leftI BONNIE:BONNIE_ANIM_FACE_BROWS_LEFT|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM|BONNIE:BONNIE_ANIM_FACE_BROWS_leftM\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:squintANIMR\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:squintANIML\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:chestANIMR\"" "abxPickerSelect \" BONNIE:chestANIML\"" "abxPickerSelect \" BONNIE:hairSystem\"" "abxPickerSelect \" BONNIE:noseMiddle\";setToolTo RotateSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_cuffR_grp|BONNIE:BONNIE_ANIM_cuffR\";setToolTo moveSuperContext" "abxPickerSelect \" BONNIE:BONNIE_ANIM_cuffL_grp|BONNIE:BONNIE_ANIM_cuffR\";setToolTo moveSuperContext" ; setAttr ".image" -type "stringArray" 217 "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ; setAttr ".label" -type "stringArray" 217 "selAll" "keyAll" "selFace" "keyFace" "selBody" "keyBody" "+root" "+root" "root" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "" "" "" "" "" "" "IK" "IK" "IK" "IK" "hip" "" "" "FK" "" "FK" "FK" "" "" "" "" "" "" "" "+" "" "" "" "" "" "+" "waist" "collar" "+IK" "+FK" "+IK" "+FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "IK" "IK" "IK" "IK" "+IK" "+FK" "+FK" "+IK" "FK" "FK" "" "" "" "FK" "FK" "FK" "" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "+" "+" "+" "+" "+" "+" "+" "+" "+" "+" "+" "+" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "FK" "+" "+" "jaw" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "+" "aim" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "ex" "ex" "ex" "ex" "resetTransRotScale" "selGeo" "+" "+" "+" "+" "+" "+" "+" "+" "+" "+" "+" "+" "moveBody" "+" "+" "" "" "" "" "+" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "+" "bandana" "+" "+" "+" "tongue" "" "" "" "+" "+" "+" "+" "" "" "" "" "hair" "" "" "" ; createNode lightLinker -s -n "lightLinker1"; setAttr -s 2 ".lnk"; setAttr -s 2 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode partition -n "mtorPartition"; addAttr -ci true -sn "rgcnx" -ln "rgcnx" -at "message"; addAttr -ci true -sn "sd" -ln "slimData" -dt "string"; addAttr -ci true -sn "sr" -ln "slimRIB" -dt "string"; setAttr ".sr" -type "string" ""; createNode script -n "uiConfigurationScriptNode"; setAttr ".b" -type "string" ( "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n" + " -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n" + " -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n" + " -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n" + " -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n" + " -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n" + " -textures 1\n -strokes 1\n -motionTrails 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n" + " -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n" + " -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n" + " -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n" + " -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n" + " -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n" + "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n" + " -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n" + " -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n" + " -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n" + " -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n" + " -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n" + " -textureCompression 0\n -transparencyAlgorithm \"perPolygonSort\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 0\n" + " -hairSystems 0\n -follicles 0\n -nCloths 0\n -nParticles 0\n -nRigids 0\n -dynamicConstraints 0\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 0\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n" + " -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"perPolygonSort\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n" + " -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 0\n -hairSystems 0\n -follicles 0\n -nCloths 0\n -nParticles 0\n -nRigids 0\n -dynamicConstraints 0\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 0\n" + " -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n" + " -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n" + " -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n" + " -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n" + " -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n" + " $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n" + " -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n" + " -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n" + "\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n" + " -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n" + " -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showContainerContents 0\n" + " -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n" + " -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n" + "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n -manageSequencer 0 \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n" + " -snapTime \"none\" \n -snapValue \"none\" \n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"sequenceEditorPanel\" -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n -manageSequencer 1 \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n" + " -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n" + " hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n" + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"createNodePanel\" -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n" + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"Stereo\" -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels `;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n" + " -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n" + " -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -shadows 0\n" + " -displayMode \"centerEye\" \n -viewColor 0 0 0 1 \n $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels $panelName;\nstring $editorName = ($panelName+\"Editor\");\n stereoCameraView -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n" + " -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -colorResolution 4 4 \n -bumpResolution 4 4 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 0\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n" + " -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -shadows 0\n -displayMode \"centerEye\" \n" + " -viewColor 0 0 0 1 \n $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"vacantCell.xpm\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"vertical2\\\" -ps 1 26 100 -ps 2 74 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Outliner\")) \n\t\t\t\t\t\"outlinerPanel\"\n" + "\t\t\t\t\t\"$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\\\"Outliner\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\noutlinerEditor -e \\n -docTag \\\"isolOutln_fromSeln\\\" \\n -showShapes 0\\n -showAttributes 0\\n -showConnected 0\\n -showAnimCurvesOnly 0\\n -showMuteInfo 0\\n -organizeByLayer 1\\n -showAnimLayerWeight 1\\n -autoExpandLayers 1\\n -autoExpand 0\\n -showDagOnly 1\\n -showAssets 1\\n -showContainedOnly 1\\n -showPublishedAsConnected 0\\n -showContainerContents 1\\n -ignoreDagHierarchy 0\\n -expandConnections 0\\n -showUpstreamCurves 1\\n -showUnitlessCurves 1\\n -showCompounds 1\\n -showLeafs 1\\n -showNumericAttrsOnly 0\\n -highlightActive 1\\n -autoSelectNewObjects 0\\n -doNotSelectNewObjects 0\\n -dropIsParent 1\\n -transmitFilters 0\\n -setFilter \\\"defaultSetFilter\\\" \\n -showSetMembers 1\\n -allowMultiSelection 1\\n -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n -containersIgnoreFilters 0\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -animLayerFilterOptions \\\"allAffecting\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n -showPinIcons 0\\n -mapMotionTrails 0\\n $editorName\"\n" + "\t\t\t\t\t\"outlinerPanel -edit -l (localizedPanelLabel(\\\"Outliner\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\noutlinerEditor -e \\n -docTag \\\"isolOutln_fromSeln\\\" \\n -showShapes 0\\n -showAttributes 0\\n -showConnected 0\\n -showAnimCurvesOnly 0\\n -showMuteInfo 0\\n -organizeByLayer 1\\n -showAnimLayerWeight 1\\n -autoExpandLayers 1\\n -autoExpand 0\\n -showDagOnly 1\\n -showAssets 1\\n -showContainedOnly 1\\n -showPublishedAsConnected 0\\n -showContainerContents 1\\n -ignoreDagHierarchy 0\\n -expandConnections 0\\n -showUpstreamCurves 1\\n -showUnitlessCurves 1\\n -showCompounds 1\\n -showLeafs 1\\n -showNumericAttrsOnly 0\\n -highlightActive 1\\n -autoSelectNewObjects 0\\n -doNotSelectNewObjects 0\\n -dropIsParent 1\\n -transmitFilters 0\\n -setFilter \\\"defaultSetFilter\\\" \\n -showSetMembers 1\\n -allowMultiSelection 1\\n -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n -containersIgnoreFilters 0\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -animLayerFilterOptions \\\"allAffecting\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n -showPinIcons 0\\n -mapMotionTrails 0\\n $editorName\"\n" + "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"perPolygonSort\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 0\\n -hairSystems 0\\n -follicles 0\\n -nCloths 0\\n -nParticles 0\\n -nRigids 0\\n -dynamicConstraints 0\\n -locators 1\\n -manipulators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 0\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"wireframe\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"perPolygonSort\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 0\\n -hairSystems 0\\n -follicles 0\\n -nCloths 0\\n -nParticles 0\\n -nRigids 0\\n -dynamicConstraints 0\\n -locators 1\\n -manipulators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 0\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n setFocus `paneLayout -q -p1 $gMainPane`;\n sceneUIReplacement -deleteRemaining;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n"); setAttr ".st" 3; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 "; setAttr ".st" 6; createNode mentalrayItemsList -s -n "mentalrayItemsList"; createNode mentalrayGlobals -s -n "mentalrayGlobals"; addAttr -ci true -h true -sn "sunAndSkyShader" -ln "sunAndSkyShader" -at "message"; addAttr -ci true -sn "imrVerbosity" -ln "imrVerbosity" -dv 3 -at "short"; addAttr -ci true -sn "imrThreads" -ln "imrThreads" -dv 1 -at "short"; addAttr -ci true -sn "imrThreadsAdjust" -ln "imrThreadsAdjust" -dv 1 -min 0 -max 1 -at "bool"; addAttr -ci true -sn "imrTaskOrder" -ln "imrTaskOrder" -dv 1 -at "short"; addAttr -ci true -sn "imrTaskSize" -ln "imrTaskSize" -at "short"; addAttr -ci true -sn "imrTaskAdjust" -ln "imrTaskAdjust" -dv 1 -at "short"; setAttr ".rvb" 3; setAttr ".ivb" no; createNode mentalrayOptions -s -n "miDefaultOptions"; addAttr -ci true -m -sn "stringOptions" -ln "stringOptions" -at "compound" -nc 3; addAttr -ci true -sn "name" -ln "name" -dt "string" -p "stringOptions"; addAttr -ci true -sn "value" -ln "value" -dt "string" -p "stringOptions"; addAttr -ci true -sn "type" -ln "type" -dt "string" -p "stringOptions"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr -s 28 ".stringOptions"; setAttr ".stringOptions[0].name" -type "string" "rast motion factor"; setAttr ".stringOptions[0].value" -type "string" "1.0"; setAttr ".stringOptions[0].type" -type "string" "scalar"; setAttr ".stringOptions[1].name" -type "string" "rast transparency depth"; setAttr ".stringOptions[1].value" -type "string" "8"; setAttr ".stringOptions[1].type" -type "string" "integer"; setAttr ".stringOptions[2].name" -type "string" "rast useopacity"; setAttr ".stringOptions[2].value" -type "string" "true"; setAttr ".stringOptions[2].type" -type "string" "boolean"; setAttr ".stringOptions[3].name" -type "string" "importon"; setAttr ".stringOptions[3].value" -type "string" "false"; setAttr ".stringOptions[3].type" -type "string" "boolean"; setAttr ".stringOptions[4].name" -type "string" "importon density"; setAttr ".stringOptions[4].value" -type "string" "1.0"; setAttr ".stringOptions[4].type" -type "string" "scalar"; setAttr ".stringOptions[5].name" -type "string" "importon merge"; setAttr ".stringOptions[5].value" -type "string" "0.0"; setAttr ".stringOptions[5].type" -type "string" "scalar"; setAttr ".stringOptions[6].name" -type "string" "importon trace depth"; setAttr ".stringOptions[6].value" -type "string" "0"; setAttr ".stringOptions[6].type" -type "string" "integer"; setAttr ".stringOptions[7].name" -type "string" "importon traverse"; setAttr ".stringOptions[7].value" -type "string" "true"; setAttr ".stringOptions[7].type" -type "string" "boolean"; setAttr ".stringOptions[8].name" -type "string" "shadowmap pixel samples"; setAttr ".stringOptions[8].value" -type "string" "3"; setAttr ".stringOptions[8].type" -type "string" "integer"; setAttr ".stringOptions[9].name" -type "string" "ambient occlusion"; setAttr ".stringOptions[9].value" -type "string" "false"; setAttr ".stringOptions[9].type" -type "string" "boolean"; setAttr ".stringOptions[10].name" -type "string" "ambient occlusion rays"; setAttr ".stringOptions[10].value" -type "string" "512"; setAttr ".stringOptions[10].type" -type "string" "integer"; setAttr ".stringOptions[11].name" -type "string" "ambient occlusion cache"; setAttr ".stringOptions[11].value" -type "string" "true"; setAttr ".stringOptions[11].type" -type "string" "boolean"; setAttr ".stringOptions[12].name" -type "string" "ambient occlusion cache density"; setAttr ".stringOptions[12].value" -type "string" "1.0"; setAttr ".stringOptions[12].type" -type "string" "scalar"; setAttr ".stringOptions[13].name" -type "string" "ambient occlusion cache points"; setAttr ".stringOptions[13].value" -type "string" "64"; setAttr ".stringOptions[13].type" -type "string" "integer"; setAttr ".stringOptions[14].name" -type "string" "irradiance particles"; setAttr ".stringOptions[14].value" -type "string" "false"; setAttr ".stringOptions[14].type" -type "string" "boolean"; setAttr ".stringOptions[15].name" -type "string" "irradiance particles rays"; setAttr ".stringOptions[15].value" -type "string" "256"; setAttr ".stringOptions[15].type" -type "string" "integer"; setAttr ".stringOptions[16].name" -type "string" "irradiance particles interpolate"; setAttr ".stringOptions[16].value" -type "string" "1"; setAttr ".stringOptions[16].type" -type "string" "integer"; setAttr ".stringOptions[17].name" -type "string" "irradiance particles interppoints"; setAttr ".stringOptions[17].value" -type "string" "64"; setAttr ".stringOptions[17].type" -type "string" "integer"; setAttr ".stringOptions[18].name" -type "string" "irradiance particles indirect passes"; setAttr ".stringOptions[18].value" -type "string" "0"; setAttr ".stringOptions[18].type" -type "string" "integer"; setAttr ".stringOptions[19].name" -type "string" "irradiance particles scale"; setAttr ".stringOptions[19].value" -type "string" "1.0"; setAttr ".stringOptions[19].type" -type "string" "scalar"; setAttr ".stringOptions[20].name" -type "string" "irradiance particles env"; setAttr ".stringOptions[20].value" -type "string" "true"; setAttr ".stringOptions[20].type" -type "string" "boolean"; setAttr ".stringOptions[21].name" -type "string" "irradiance particles env rays"; setAttr ".stringOptions[21].value" -type "string" "256"; setAttr ".stringOptions[21].type" -type "string" "integer"; setAttr ".stringOptions[22].name" -type "string" "irradiance particles env scale"; setAttr ".stringOptions[22].value" -type "string" "1"; setAttr ".stringOptions[22].type" -type "string" "integer"; setAttr ".stringOptions[23].name" -type "string" "irradiance particles rebuild"; setAttr ".stringOptions[23].value" -type "string" "true"; setAttr ".stringOptions[23].type" -type "string" "boolean"; setAttr ".stringOptions[24].name" -type "string" "irradiance particles file"; setAttr ".stringOptions[24].value" -type "string" ""; setAttr ".stringOptions[24].type" -type "string" "string"; setAttr ".stringOptions[25].name" -type "string" "geom displace motion factor"; setAttr ".stringOptions[25].value" -type "string" "1.0"; setAttr ".stringOptions[25].type" -type "string" "scalar"; setAttr ".stringOptions[26].name" -type "string" "contrast all buffers"; setAttr ".stringOptions[26].value" -type "string" "true"; setAttr ".stringOptions[26].type" -type "string" "boolean"; setAttr ".stringOptions[27].name" -type "string" "finalgather normal tolerance"; setAttr ".stringOptions[27].value" -type "string" "25.842"; setAttr ".stringOptions[27].type" -type "string" "scalar"; createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer"; createNode mentalrayOptions -s -n "miContourPreset"; createNode mentalrayOptions -s -n "Draft"; setAttr ".maxr" 2; createNode mentalrayOptions -s -n "DraftMotionBlur"; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; createNode mentalrayOptions -s -n "DraftRapidMotion"; setAttr ".scan" 3; setAttr ".rapc" 1; setAttr ".raps" 0.25; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; createNode mentalrayOptions -s -n "Preview"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; createNode mentalrayOptions -s -n "PreviewMotionblur"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; createNode mentalrayOptions -s -n "PreviewRapidMotion"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; createNode mentalrayOptions -s -n "PreviewCaustics"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".ca" yes; setAttr ".cc" 1; setAttr ".cr" 1; createNode mentalrayOptions -s -n "PreviewGlobalIllum"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".gi" yes; setAttr ".gc" 1; setAttr ".gr" 1; createNode mentalrayOptions -s -n "PreviewFinalGather"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".fg" yes; createNode mentalrayOptions -s -n "Production"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; createNode mentalrayOptions -s -n "ProductionMotionblur"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; createNode mentalrayOptions -s -n "ProductionRapidMotion"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".scan" 3; setAttr ".rapc" 8; setAttr ".raps" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; createNode mentalrayOptions -s -n "ProductionFineTrace"; setAttr ".conr" 0.019999999552965164; setAttr ".cong" 0.019999999552965164; setAttr ".conb" 0.019999999552965164; setAttr ".minsp" 1; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 0.75; setAttr ".filh" 0.75; setAttr ".jit" yes; setAttr ".scan" 0; createNode mentalrayOptions -s -n "ProductionRapidFur"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".raps" 0.25; setAttr ".ray" no; setAttr ".shmth" 3; setAttr ".shmap" 3; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; createNode mentalrayOptions -s -n "ProductionRapidHair"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 6; setAttr ".ray" no; setAttr ".shmth" 3; setAttr ".shmap" 3; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; createNode mentalrayOptions -s -n "PreviewImrRayTracyOff"; setAttr ".splck" no; setAttr ".minsp" 0; setAttr ".fil" 1; setAttr ".ray" no; createNode mentalrayOptions -s -n "PreviewImrRayTracyOn"; setAttr ".splck" no; setAttr ".minsp" 0; setAttr ".fil" 1; setAttr ".rfrr" 2; setAttr ".maxr" 3; setAttr ".shrd" 1; createNode FurGlobals -n "defaultFurGlobals"; addAttr -ci true -sn "cb" -ln "callback" -at "message"; addAttr -ci true -sn "rogl" -ln "referencedFurGlobals" -at "message"; setAttr ".av" 2; setAttr ".rep" -type "string" "furEqualMap/bonniePicker"; setAttr ".pjl" -type "string" "E:/backupInternal/BONNIE"; createNode mentalrayOptions -s -n "FineTrace"; setAttr ".conr" 0.019999999552965164; setAttr ".cong" 0.019999999552965164; setAttr ".conb" 0.019999999552965164; setAttr ".minsp" 1; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 0.75; setAttr ".filh" 0.75; setAttr ".jit" yes; select -ne :time1; setAttr -av -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr ".o" 1; setAttr ".unw" 1; select -ne :renderPartition; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 2 ".st"; setAttr -cb on ".an"; setAttr -cb on ".pt"; select -ne :initialShadingGroup; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -av -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".mwc"; setAttr -cb on ".an"; setAttr -cb on ".il"; setAttr -cb on ".vo"; setAttr -cb on ".eo"; setAttr -cb on ".fo"; setAttr -cb on ".epo"; setAttr ".ro" yes; setAttr -cb on ".mimt"; setAttr -cb on ".miop"; setAttr -cb on ".mise"; setAttr -cb on ".mism"; setAttr -cb on ".mice"; setAttr -av ".micc"; setAttr -cb on ".mica"; setAttr -cb on ".micw"; setAttr -cb on ".mirw"; select -ne :initialParticleSE; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".mwc"; setAttr -cb on ".an"; setAttr -cb on ".il"; setAttr -cb on ".vo"; setAttr -cb on ".eo"; setAttr -cb on ".fo"; setAttr -cb on ".epo"; setAttr ".ro" yes; setAttr -cb on ".mimt"; setAttr -cb on ".miop"; setAttr -cb on ".mise"; setAttr -cb on ".mism"; setAttr -cb on ".mice"; setAttr -cb on ".micc"; setAttr -cb on ".mica"; setAttr -cb on ".micw"; setAttr -cb on ".mirw"; select -ne :defaultShaderList1; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 2 ".s"; select -ne :postProcessList1; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 2 ".p"; select -ne :defaultRenderingList1; select -ne :renderGlobalsList1; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; select -ne :defaultLightSet; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -k on ".bnm"; setAttr -k on ".mwc"; setAttr -k on ".an"; setAttr -k on ".il"; setAttr -k on ".vo"; setAttr -k on ".eo"; setAttr -k on ".fo"; setAttr -k on ".epo"; setAttr ".ro" yes; select -ne :defaultObjectSet; setAttr ".ro" yes; select -ne :hardwareRenderGlobals; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr ".ctrs" 256; setAttr ".btrs" 512; setAttr -k off ".fbfm"; setAttr -k off -cb on ".ehql"; setAttr -k off -cb on ".eams"; setAttr -k off ".eeaa"; setAttr -k off ".engm"; setAttr -k off ".mes"; setAttr -k off ".emb"; setAttr -av -k off ".mbbf"; setAttr -k off ".mbs"; setAttr -k off ".trm"; setAttr -k off -cb on ".tshc"; setAttr -k off ".enpt"; setAttr -k off ".clmt"; setAttr -k off -cb on ".tcov"; setAttr -k off -cb on ".lith"; setAttr -k off -cb on ".sobc"; setAttr -k off -cb on ".cuth"; setAttr -k off -cb on ".hgcd"; setAttr -k off -cb on ".hgci"; setAttr -k off -cb on ".mgcs"; setAttr -k off ".twa"; setAttr -k off ".twz"; setAttr -k on ".hwcc"; setAttr -k on ".hwdp"; setAttr -k on ".hwql"; select -ne :defaultHardwareRenderGlobals; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".rp"; setAttr -k on ".cai"; setAttr -k on ".coi"; setAttr -cb on ".bc"; setAttr -av -k on ".bcb"; setAttr -av -k on ".bcg"; setAttr -av -k on ".bcr"; setAttr -k on ".ei"; setAttr -k on ".ex"; setAttr -av -k on ".es"; setAttr -av ".ef"; setAttr -av -k on ".bf"; setAttr -k on ".fii"; setAttr -av -k on ".sf"; setAttr -k on ".gr"; setAttr -k on ".li"; setAttr -k on ".ls"; setAttr -k on ".mb"; setAttr -k on ".ti"; setAttr -k on ".txt"; setAttr -k on ".mpr"; setAttr -k on ".wzd"; setAttr ".fn" -type "string" "im"; setAttr -k on ".if"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; setAttr -k on ".as"; setAttr -k on ".ds"; setAttr -k on ".lm"; setAttr -k on ".fir"; setAttr -k on ".aap"; setAttr -k on ".gh"; setAttr -cb on ".sd"; relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":defaultRenderGlobals.msg" "mtorPartition.rgcnx"; connectAttr ":defaultRenderGlobals.rcb" "defaultFurGlobals.cb"; connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na; // End of bonniePicker.ma