Digital FXtbook
Easy Contacts
Home
Free Software
The Author
Former Students Hall of Fame
A tribute....
3d Training
Fundamentals of 3d
>
AutoDesk
Introduction: The Temple
Creating a Film
>
Scriptwriting and Planning
StoryBoarding
Story Reels
Modeling
>
The Nail
First Freestyle Lesson
>
Cup and Straw
Garbage Can
Fence
Hammer
House
Environment Bubble
Animation
>
Beginning Animation
Animation - Walk Cycle
Facial Animation
Rendering
>
Arnold Rendering
Editing film
>
Credits
Video Editing
Characters
Modeling and Rigging
>
Linda Training
>
Advanced Modeling
>
Modeling Basics
Modeling Room Objects
Rigging
>
Rigging Basics
Rigging Creating Skeletons
Rigging: Body Controls
Rigging: Hands
Rigging: Skinning
Modeling
>
Image Planes
Polygon Modeling
>
Coke Can
Low Polygon Character
Character Modeling Legion the Geth
Character Modeling Geth Armor
Face Modeling
NURBS Modeling
>
Intro to NURBS
Lofting
CV Curves
Organic Modeling
Autombile
Rigging
>
Rigging with HumanIK
Smooth Skinning
Motion Capture
3d Animation
>
Linda Training
>
Animation - Fundamentals
Animation - Next Steps
Animation - Pose to Pose
Animation - Facial Animation
Animation - Lip and Body Animation
Arnold Rendering
Reference Videos
Beginning Animation
Characters
Gaming
>
Board Game Game Design Document
Modeling
>
Introduction: The Temple
Name Text Curve
Minecraft Steve
Minecraft Tools and Weapons
Roblox Character modeling
Garbage Can
Hammer
Sword of Light
Buzz Axe
Halo 1 Blood Gulch Base
Hammer
Sword
Character Modeling Big Daddy
Shield
The OM6G
Weapon
Character Modeling Legion the Geth
Character Modeling Geth Armor
Animation
>
Character Animation
Rigging
>
Rigging with HumanIK
Characterizing and MoCap
Integration with Unity
Unity
>
Terrain
Importing Models
Coding
Beginning C#
>
First Unit
>
First Program
Comments
>
PsuedoCode
Variable Types
>
AlphaNumeric Variables
Numeric Variables
Putting it all together
Getting input from the user
Operators
>
Arithmetic Operators
>
Use of Parenthesis
Algebra in code and assundry CHAOS
Pre and Post Operators
Shortcut Operators
Floats Conversion from Metric to English
When is Easter??
Comparison Operators
>
Logical Data, Illogical Assignment
Assignment Operators
>
Zeller's Congruence
Leap Year
Logical Operators
Try and Catch
Casting
Second Unit
>
Conditional Statements
>
Number validator
Number tester
Speed Camera
Random Class
Arrays
>
Simple Arrays
Complex Arrays
Loops
>
For Loops
>
Adding Numbers
For Each Loops
While Loops
Do While Loops
Third Unit
Intermediate C#
>
Object Oriented Programming
Unity Coding
>
Introduction Unity Lesson
Number Wizard Game #1
Second Unity Game: Text Adventure
Number Wizard Game GUI
Block Breaker
>
Block Breaker Game #1
Block Breaker Game #2
Block Breaker Game #3
Block Breaker Game #4
Linda Training
>
What is C#?
Working with Classes
Student Films
Advanced Student's movies
Beginning Student's movies
Adobe
Premier
>
Chapter 1
Chapter 2
Chapter 3
Editing A-Roll
Chapter 4
Editing B-Roll
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Photoshop
>
Introduction
Selection Tools
>
Melonhead
>
Melonhead Creative
Breakfast Lunch or Dinner
Blu 42
Painting Tools
>
Invisi-World
Image Adjustment
FreeStyle project
Drawing Tools
>
Abstract Expressionism
Illustrator
>
Vector Ninjas
Live Art Painting
Starting the Pen Tool
Apple and Pear
Creating Your LOGO
Self Portrait
Com Apps
Com Apps page 1
Com Apps page 2
Com Apps page 3
Com Apps page 4
Links
Distance Reconnecting
Key Board Fix/Hack
BPA
>
Buiding Piers
>
Buiding Piers
Buiding Piers
Futuristic Character
>
Design and Concept
The Top Six Animation Schools
The Top Video Game Design Schools
Contests
>
International Team
HTML 5 training
HyperLinks
Lists
Images
block-inline.pdf
File Size:
39 kb
File Type:
pdf
Download File
Address
Build the page